#1 Добавлено Krell 1 десятилетие назад Доклад | Цитировать
#2 Добавлено Jarnys 1 десятилетие назад Доклад | Цитировать
Last edited by Jarnys (1 десятилетие назад)
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#3 Добавлено Xtarsia 1 десятилетие назад Доклад | Цитировать
#4 Добавлено Casy 1 десятилетие назад Доклад | Цитировать
#5 Добавлено Gasket 1 десятилетие назад Доклад | Цитировать
"It's shite being tryker! We're the lowest of the low. The scum of Atys! The most wretched, miserable, servile, pathetic trash that was ever shat into civilization. Some people hate the Matis. I don't. They're just wankers. We, on the other hand, are COLONIZED by wankers. Can't even find a decent culture to be colonized BY. We're ruled by effete arseholes. It's a shite state of affairs to be in, Marceline, and ALL the fresh air in the world won't make any ****** difference"
#6 Добавлено Gkr 1 десятилетие назад Доклад | Цитировать
Hello all.Ive just got back into playing Ryzom recently after being away a while and found out all my old characters got wiped out from a server merge. Ive played many MMORPGs over 14 years and dont remember characters wipes simply from a server merge....and it was a free account so I guess Im out of luck. So, I started a new character and was trying to remember the game a bit. And one thing that quickly came back to my memory, was how incredibly useless the crowd control spells are in Ryzom. Root and Fear both, are completely useless, and a total waste of sap when it comes to killing mobs or doing what they are suppose to do...keep the mob off you. The only thing I can see that is slightly usefull is casting fear...not to actually move the mob away from you like a fear spell should, but to get a little bit of defensive magic experience in addition to your normal offensive magic after you go ahead and kill the mob normally. This can help if you are soloing and want to increase defensive magic a bit but its still inferior to just healing in a group....which brings us back to CC spells in Ryzom being basically completely useless. The root and fear spells have such a ridiculously short duration, they are not worth casting in the first place. Im still on Silan, and maybe they get better at higher levels?? If not, there is really very little reason if any to even have them on your hotbar. Am I doing something wrong, or are CC spells bascially useless in this game?!? Im sure some old Ryzom players might flame me a bit, but unless you can prove the title of this post wrong then dont bother, its just a fact of the game. Thanks for any help on this.Krell
#7 Добавлено Arfur 1 десятилетие назад Доклад | Цитировать
Last edited by Arfur (1 десятилетие назад)
#8 Добавлено Nitrouss 1 десятилетие назад Доклад | Цитировать
#9 Добавлено Krell 1 десятилетие назад Доклад | Цитировать
#10 Добавлено Bitttymacod 1 десятилетие назад Доклад | Цитировать
#11 Добавлено Talkirc 1 десятилетие назад Доклад | Цитировать
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#12 Добавлено Casy 1 десятилетие назад Доклад | Цитировать
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#14 Добавлено Eruv 1 десятилетие назад Доклад | Цитировать
#15 Добавлено Krell 1 десятилетие назад Доклад | Цитировать
I am confused by one thing, Krell. "Crowd control"?? None of the afflictions affect more than one mob, nor were they ever intended to. I'm having a hard time understanding your use of that term.In addition, how long the effect lasts depends on your skill and the level of the creature that you are attempting to affect and also on the creature itself (some definitely throw off spells much more readily than others). If you are at or above the creature's level, the link can be held for a quite long period (often more than enough time for your teammates to club it or nuke it into submission). As with all actions, the actions of beginners are less effective than the actions of masters.
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