#22 Added by Tamarea 7 years ago Report | Quote
Last edited by Tamarea (7 years ago)
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#23 Added by Healinator 7 years ago Report | Quote
First you want to not limit content, but now you're in favor of it? what now? do you want 250 skills or all skills limited to 50?That is not the problem in my opinion, the difference is big enough to be incentive to sub.For adding jumping, it's not really easy, and in my opinion not needed, we're very well without jumping. Discussion is it hard to add jump to Ryzom
#24 Added by Teeneemai 7 years ago Report | Quote
#25 Added by Bitttymacod 7 years ago Report | Quote
#26 Added by Arcueid 7 years ago Report | Quote
modification was made for all aggro mobs ...mobs could jump barriers....
#27 Added by Mjollren 7 years ago Report | Quote
#28 Added by Magez 7 years ago Report | Quote
I know this is late, but I will add to the list of people saying the modification to careplanning should be reversed :)Someone fresh off Silan with level 20 harvest skill could be level 50 in a few hours of digging with a master. This is my favorite go-to method to powerlevel guild members (and not only) -- instead of letting them get frustrated with their puny prospection skills.
Edited 2 times | Last edited by Magez (7 years ago)
#29 Added by Daomei 7 years ago Report | Quote
Last edited by Daomei (7 years ago)
#30 Added by Mjollren 7 years ago Report | Quote
#31 Added by Magez 7 years ago Report | Quote
Btw., why should it worry a f2p to receive mats of higher quality? That does not follow at all, they can do everything with those mats no less than with mats of their own level, even more, they may try to sell them to other players at a, say 2000% rate, which is 880 dapper/mat at q250 as compared to 40 dap/mat for q50 stuff. Btw, "degrade crafting" aka overcrafting is great for craft skill leveling.
But, what I *have* done is exactly what I said: pick up a guildie or a random person whose level is 10+, brought them to careplan my nodes, and do it until they're level 45-55. That is purpose enough to make me dig a bit. However, if taking a careplanner means digging q150 mats.. those are pointless to me.
I consider that statement polemic, untruthful and close to a violation of forum rules. Of course there may be some who deeply dislike the loss or uselessnesss of their f2p helper account and don't speak out, but it is not up to you to judge upon whether or not the criticism is "honest".
I frequently read in uni that higher level diggers were asking for CPers. That won't be possible anymore with the recent change. As I experienced on uni, CP applications were serviced faster than calls for CPers. Not few of those accepting a real player CPer let their f2p alt pause during such activies.
#32 Added by Daomei 7 years ago Report | Quote
#33 Added by Magez 7 years ago Report | Quote
Magez: Maybe you don't get it but it is insulting to call other players dishonest. And you have no right to judge that way. You have no data whatsoever about who is criticizing the change for their own gain (which is not illegitimate at all), for the sake of f2p players, or for the sake of the players' community as a whole. Personally, I could care wet shit about f2p CPers being nerfed as my CP (or the one I am CPing for) is fully subbed, and Spirit of the Bark like me (so I accepted low level CPers only for instruction purposes as they cannot gain xp when CPing for me, only by prospecting). Next: It is ridiculous to expect that digging masters who are in need of q250 mats will accept digging q150 mats. And those still leveling at lvl 160 and above would get some 5 or 9 xp per digging for q150 mat which would render digging xp worthless for both the higher level digger and the freemium CPer, even if the higher level digger would accept to dig q150. It seems to me that you are completely unaware about what you are speaking about. It is complete nonsense that "the freemium is completely fine" with getting no xp.You simply haven't understood relevant parts of game mechanics and are speaking out somewhat too loud for that. Sorry to have to say that.
#34 Added by Daomei 7 years ago Report | Quote
#35 Added by Magez 7 years ago Report | Quote
You seem not to understand. If I (or Diwu for that case) with my lvl250 in all 5 ecos harvest, no matter which quality from 1..250, I get 0xp (not even 5 or 9 xp like a lvl 160..249 digger harvesting mat below her skill at q150 or lower). Any CPer in team would get exactly as much, namely 0xp. This is same from my perspective as a subbed player as from that of a f2p player. Btw, "freemium" or f2p is not equal (!=) lvl 1..125, as there are not few player characters who are subbed from lvl 1 on (e.g. all up to 4 character slots of a subbed account which have not been developped simultaneously). That players who unsubbed do not get xp above lvl 125 is trivial. Btw. digging q1 is very hard, just as a remark :)
Last edited by Magez (7 years ago)
#36 Added by Daomei 7 years ago Report | Quote
"hey devs, i met this lvl1 guy that came from silan right away, i like him hes my friend, can you not make the rules apply to him to we can play together at my level content, k thnx"
Edited 2 times | Last edited by Daomei (7 years ago)
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