DISCUSSIONS AROUND ONGOING PROJECTS


Discussion around "Ryzom moves to Freemium model announcement!"

Siela
First you want to not limit content, but now you're in favor of it? what now? do you want 250 skills or all skills limited to 50?
That is not the problem in my opinion, the difference is big enough to be incentive to sub.

For adding jumping, it's not really easy, and in my opinion not needed, we're very well without jumping. Discussion is it hard to add jump to Ryzom

I think a lot of good things are thrown out there that we can compromise on. Remember this is all about collaboration and compromise, but I do not like limiting content that does not allow you to play the full game. Spells could be either way...types of weapons...meh...the waving and lightning and such...ya.

Jumping is a habit for most people in other games and its a BIG turn off for people when they try to play Ryzom. I know all about the discussions about adding jumping to Ryzom and I also know people that simply do not play the game because of it. If I did not already love Ryzom because it was the first big MMO I played I would not have continued playing it when I came back after quitting because I played other games where I could jump and it was very weird to not be able to jump in Ryzom. I knew I loved the game though and that I would get over not being able to jump and I did, other people do not make it that far. Can't jump=uninstall.
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