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What applies to you:
I agree with the post
Atys: Afriel, Alrik, Anzhanto, Astarth, Bambamseven, Bastien, Bazett, Bisugott, Bitttymacod, Bringidi, Ciliana, Dale, Eloira, Elvanae, Fishgod, Glorfem, Hyunata, Jacp, Jarnys, Jazzy, Karabas, Karigan, Keny, Khalaoden, Lhyrs, Malachi, Mari, Marikka, Mikira, Mithrandir, Mjollren, Narga, Narutusensai, Neeis, Nitrouss, Npee, Nuzanshi, Omer, Pirozhki, Priest, Remigra, Revvy, Rubiksmomo, Ruelana, Sandmoi, Snarfster, Syotos, Talkirc, Teratantula, Trykerkyloo, Virg, Vorazun, Xoep, Xolok, Yubina
55 (8)
44.4%
I think there should be a new zone
Atys: Agan, Alexiansiva, Alphina, Anzhanto, Arfur, Arthenice, Bambamseven, Bazett, Bisugott, Bitttymacod, Corwin, Dale, Djaimse, Drekai, Drogos, Dunea, Eloira, Evilox, Ffionnys, Gazzi, Glorfem, Hechicera, Jarnys, Jiro, Kaetemi, Karigan, Keny, Khey, Kiwalie, Klayton, Kovabon, Lilz, Malachi, Marceline, Marikka, Meagon, Mereum, Mikira, Naema, Neeis, Nitrouss, Norris, Nuzanshi, Omer, Oswin, Piquedram, Pirozhki, Priest, Riqles, Rubiksmomo, Ruelana, Sassafras, Sendres, Sienn, Talkirc, Teratantula, Tibicenas, Trykerkyloo, Tzarfati, Virg, Watashi, Wui, Xilith, Xoep, Xolok
65 (12)
52.4%
I don't think there should be a new zone
Atys: Orbotz, Ventron
2
1.6%
Other
Atys: Ethelbaldt, Priest
2
1.6%
Abstain 4
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#16 [en] 

Well hopefully now it will get some attention- and like I said I am happy to write up my idea in full with maps etc so then the ryzom forge has something to work off :)

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#17 [en] 

Location wise, maybe the old temple war regions still excist on shard somewhere?
*from EP2 back in 2005*

Last edited by Pappasmurf (5 years ago) | Reason: edited for people who dont recall temple war

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#18 [en] 

there's the mainland, silan, the 4 old starter islands, the area used for the 10th birthday, and possibly 2 other small lands running on the server right now to the best of my knowladge.

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Remickla (atys)
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#19 [en] 

Well I had assumed (which could be wrong and probably is?) that you could just clone areas of PR to create this new region (if underground). Much of PR is cloned anyway and you see the same/slightly tweaked structures all over the place.

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#20 [en] 

it should be, much like streching the area of the starter islands to encompass more shouldn't be a major issue, and as far as just copy and edit... that's for the upgrade that follows the upper branches idea (the ub was just the first of many possible upgrades along my ideas)

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Remickla (atys)
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#21 Multilingual 

Multilingual | [English] | Deutsch
Creating a new region is no problem with the new tools developed by the Ryzom Core people (they can do this in a few minutes) but it's completely unpopulated and populating it with meaningful objects, missions, mobs and NPCs is the hard thing (as anyone who ever used the ring, back when it was available, knows too well)

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#22 [en] 

If an in-depth guide for the new region was created of where to place specific items would it be easier?

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High Officer of Shuriiken
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#23 [en] 

think a good idea would be to add choice mat mobs as part of the scenery, they are tough and already scarce in the current landscape, and perhaps would be an incentive for crafters since the chance to actually use those mats is really low. i think the area should be a new PR zone with goo sections /was thinking something along those lines as part of trytonist RP). maybe i'd add some ruins of a huge karavan shipwreck in it and add a KoTD lair within it, the roleplay would relate to a deeper part of PR. and perhaps bring a new OCC that even maruders could do

#24 [en] 

Great ideas! I love the though of lots of mobs that drop choice mats (with appropriate respawns ofc). I was hoping the new zone would be under Almati woods and therefore contain his secret lab (which Mezix is trying to use). A new occupation for marauders- this would be a brilliant chance to implement it- could involve parts of Almati's equipment that are scattered over the region perhaps? Although in the type of region I described would be hard to run solo but I am sure my guild would do it and have great fun as a group.

Kara tech would be a great idea to implement and has the opportunity for a variety of RP and events to be created from it :)

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________________________

High Officer of Shuriiken
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NB: Void respawn is where you can find the PVP, also willing to give lessons :)

#25 [en] 

the collective ideas here are good, they lean towards progress and could even find ways to explain/use megacorp as a part of the action. (i had some thoughts for it with my upper branches, but that would be the next evolution, that would be after all the upper branches stuff was created and active and i moved on to the next expansion project.)

any new progress is better then none, so i'm behind this as much as my own ideas, as long as we're all pushing for something new that everyone can use, i'm game to try for any of it :)

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Remickla (atys)
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#26 [en] 

Virg (atys)
A new occupation for marauders- this would be a brilliant chance to implement it- could involve parts of Almati's equipment that are scattered over the region perhaps?

I spoke hastily and got carried away. A new occupation such as this should be open to all homins. Would drive people into the new region in groups to try and do the new region.

In turn- this new occupation could be the rejuvenation of the potion making. I never managed to do it myself but from what I know it basically used other occupation mats to form potions. As the art was lost (RP talk going on here) homins could use components gathered from the fragments of almati's lab (or the kara tech) in each potion made. This (I think) would be a slight twist on the old potion making occupation and increase the difficulty which is exactly what this new region should bring.

---


________________________

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#27 Multilingual 

je suis completement d'accord avec l'idée du post!!!
en effet, pour les joueurs confirmés, il manque de challenge de haut niveau en équipe, des choses dures à faire en quelques sortes...!
et l'ajout un tel contenu, s'il est inséré par un RP bien construit, et un gameplay également accessible, ça redonnera de la dynamique à Ryzom! c'est sûr!

la question est: "est-ce faisable?" seul les devs peuvent nous répondre sur l'idée je pense...
mais... ce post est bien expliqué! clair et concret!

*espère une reponse des admin*

+1

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Jazzy Mac'Plantey , Nhor Drakan
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#28 [en] 

Thanks Jazzy :)

I have no idea about the programming side of it but in terms of the write up and planning I know myself and at least one other who are willing to put together a complete plan for it including many ideas within the post. I am sure that would help take a chunk of work off the devs hands (if they like the write-up ^^).

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________________________

High Officer of Shuriiken
________________________


Facebook
Shuriiken's Page
A glimpse into Virg's life

I belong to the warrior in whom the old ways have joined the new
NB: Void respawn is where you can find the PVP, also willing to give lessons :)

#29 [fr] 

Merci d'avoir remonté ce post ; je ne l'avais pas vu :)

Je ne suis pas dev, mais je suis une des leaders sur Khaganat et j'ai donc une petite idée de ce qu'on peut faire avec le moteur de Ryzom, et de la difficulté que cela représente.

Créer une nouvelle zone est très complexe, mais pas impossible. Cela demandera par contre énormément de travail. Et Ryzom ne peut pas fournir seul ce travail (des bénévoles qui n'ont pas forcément les compétences techniques, un dev qui est déjà occupé à plein temps pour faire tourner le serveur ; et parfois quelques autres devs embauchés temporairement mais pas assez pour ce genre de projet).

Donc, si on veut que ce soit possible, il faudra avoir le maximum d'aide, à tous les niveaux. Ryzom a besoin de vous ! ;)

Toute la partie conceptualisation peut déjà se faire : savoir à quoi ressembleras la carte, ce qu'on y trouve dessus. Le trajet des mobs, les zones de ressources, etc. Vous pouvez d'ailleurs utiliser Ryzom Forge pour ça : le forum, IRC, le wiki... Si vous avez besoin d'autres outils, demandez, nous essayerons de vous les fournir. L'équipe d'animation pourra suivre si l'histoire de la zone colle avec la lore cachée ; il est même probable qu'ils vous proposent une trame (il y a déjà quelque chose pour New Zone).

Par contre, cela ne peut marcher que si tout se fait en public. Désolé pour le secret cher à Ryzom, mais là, ça serait contre-productif... Cela veut dire que les gens qui travailleront sur cette zone risquent de se spoiler des informations et n'auront pas le plaisir de la découverte.


Pour des raisons techniques, il sera plus simple d'utiliser une île de départ que de recréer de zéro une zone. Créer un nouveau continent est un peu trop complexe sur ryzom (le jeu)... déjà sur un serveur perso ce n'est pas simple, mais dans le jeu même il y a d'autres contraintes, on risque de vraiment tout casser.

Par contre, le projet "New zone" est à la fin des objectifs de Ryzom Forge pour une bonne raison : il ne sera faisable que si nous avons des outils fonctionnels, ainsi que suffisamment de gens qui maitrisent le code du jeu.

Actuellement, nous avons beaucoup de soucis avec les outils, et pas assez de devs pour régler ces bugs. Engagez-vous ? ;)

Plus sérieusement : bien qu'il n'y ait pas d'impossibilité technique au projet (pour ce que j'en vois), cela demandera des devs qui maitrisent le C++ et connaissent bien le moteur du jeu. Trouver ces devs est compliqué. Et Ryzom ne pourra sans doute pas les payer, donc il faut qu'ils acceptent d'être bénévoles. C'est la partie la plus compliqué du projet...

Bien qu'on puisse réutiliser les assets graphiques déjà existants, cela pourrait être agréable d'avoir des nouveautés dans cette zone (un nouveau roi par exemple) : cela demandera des modélisateurs/graphistes. Je pense qu'on peut s'en passer pour faire une nouvelle zone, mais ce serait un vrai bonus.

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#30 [en] 

there's always the unused mob level's (some mob's only go up to 170) there's named and boss (king) mob's listed on the wiki that go unseen and unused, so those could be brought out.

we're used to what we see everyday, why not use some of the stuff that's there and unused? anyway i won't ramble on, i'm put in my 30k words for ideas and back ground story, and slowly release those stories 1 chapter a week in the RP forums.

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
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