#378 Ajouté par Moyaku il y a 1 décénie Reporter | Citer
SeaweMass genocide does not sound like fun. However restarting after a kitin plague with only whats on our backs, and our skills sounds like fun.I like this one :) Agreed!
Mass genocide does not sound like fun. However restarting after a kitin plague with only whats on our backs, and our skills sounds like fun.
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#379 Ajouté par Siqko(arispotle) il y a 1 décénie
Supprimé par Sywindt(Yubo) (il y a 1 décénie) | Raison: Off-topic
#380 Ajouté par Siqko(arispotle) il y a 1 décénie
#381 Ajouté par Zheiq il y a 1 décénie Reporter | Citer
#382 Ajouté par Xemmy il y a 1 décénie Reporter | Citer
#383 Ajouté par Salazar il y a 1 décénie Reporter | Citer
Cororyb and Siqko: http://app.ryzom.com/app_forum/?page=topic/view/14114/1#1
#384 Ajouté par Gorran il y a 1 décénie Reporter | Citer
#385 Ajouté par Sarpedania(arispotle) il y a 1 décénie Reporter | Citer
LoryenAlternately, I would support something just proposed...moving all old characters to a community controlled "experimental server". I am not sure how this would work, WinchGate would have to get creative and create a new GPL variant, testing environments, and rollout system, and probably a community driven proposal, request, and voting system for features...who knows, they might even pave the way for a new system of community-driven game/software development. I could see prospective developers/artists subbing just for the right to get game programming experience and content for their portfolio. Or schools buying "group licences". And of course, WinchGate, as part of the new GPL, would reserve the right to implement anything they liked from the experimental server to the actually "live server". The "live server" would be this new empty server they are now proposing.I know my last few replies have been harping about the Ryzom Core community. But I'll mention it again. Ryzom Core is all of Ryzom minus the level design data (item sheets, NPC locations, etc)It is all of the artistic assets (minus some missing ligo bricks.)It is always synced with Ryzom's own source code bidirectionally.This means you can contribute in this way to Ryzom Core and it is immediately available to Winch Gate to use or not use. For example we mentored a student who added guild-based missions - a guild leader of high officer can accept a mission on behalf of the guild and all of members can contribute to completing it. This is now in Ryzom and available to their content developers.I can't speak directly for them but I can say that when features are developed for Ryzom Core we apply them (unless they're radical game-breaking features, then we branch them but keep them.) You have the ability to do this today. There are half a dozen of us running Silan-shards for development. There's one whole new non-Ryzom themed game using Ryzom Core. And everything you develop can be offered to Winch Gate for the live game.And I'm sure they'd gladly accept any volunteer efforts. I know we would in Ryzom Core.
Alternately, I would support something just proposed...moving all old characters to a community controlled "experimental server". I am not sure how this would work, WinchGate would have to get creative and create a new GPL variant, testing environments, and rollout system, and probably a community driven proposal, request, and voting system for features...who knows, they might even pave the way for a new system of community-driven game/software development. I could see prospective developers/artists subbing just for the right to get game programming experience and content for their portfolio. Or schools buying "group licences". And of course, WinchGate, as part of the new GPL, would reserve the right to implement anything they liked from the experimental server to the actually "live server". The "live server" would be this new empty server they are now proposing.
#386 Ajouté par Karnig il y a 1 décénie Reporter | Citer
I have not seen any posting of any game servers aside from Silan starter islands mentioned up till your post here. I would love the info for the game you mentioned that is based off the Ryzom core.
I am sure with what I mentioned in this post that you can figure out who I am on the open source project :-)
#387 Ajouté par Thaero(arispotle) il y a 1 décénie Reporter | Citer
#388 Ajouté par Gorran il y a 1 décénie Reporter | Citer
On behalf of The Soul, I wish to apologize for the above comments made by 2 immature people to say the least.What made them throw such words is beyond my understanding, but then again, I guess everyone copes with things in different ways.See you on the new Atys homins, and lets hope we can guide and teach those that need it with more success in the future.
#389 Ajouté par Zehssad il y a 1 décénie Reporter | Citer
#390 Ajouté par Duran il y a 1 décénie Reporter | Citer
#391 Ajouté par Hadenwulf il y a 1 décénie Reporter | Citer
Edit: I wanted to mention that I had a tumultous relationship with the owners of Ryzom for many years. I always had to fight to get my patches accepted. When Winch Gate took over they immediately asked if I would be willing to merge back and invited me to help. These guys do a great job of collaborating with their open source community unlike most commercial companies with an 'open source' side.
Dernière édition par Haddenwulf (il y a 1 décénie).
#392 Ajouté par Talkirc il y a 1 décénie Reporter | Citer
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
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