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Event rewards "only for big guilds"

because i started this in a way with my "ideas" forum post about the amount of tokens dropped from these events, i want to clearly say this: i'm a member of a small guild, and have received a token from one of the bigger guilds, which i am very grateful for, i had requested that as many members of my small guild that could help me to take part in the event i received the token from, yet we were still very out numbered by many other guilds, so it's not always the big guilds that loot is shared with.

i do not complain with how the loot is distributed, that's not up to me unless i do the looting, then i can be the target for everyone that doesn't get a part of a very small pile of loot, let's face it, if they were to increase the loot drop of tokens (it's a game so there's no loss if there's more, unless your selfish about sharing a title) there would be MORE tokes to hand out. i don't think it's an issue with the distribution of the loot, i think it's a lack of having enough loot to match the amount of players that attend the event is the real problem at hand, not how the distrabution is.

on my idea forum post people want to claim that the guardian title is rare, but i have to disagree, as the "atys guardian" title takes having each of the other guardian titles, and i see at least a few of those every time i play, it can't be as rare as some want to make it out to be. and as i said in my ideas forum post, there is only one truely rare title, and it's so rare that they still haven't made it: Grand Game Master (for players with all 63 skills at lvl 250) that's the only title i feel is truely rare because how many players could have that title? i know only of 2 for sure that could (and 1 i'm 100% sure of, the other i'm 99.9% sure of)

this post feels like a way to bash players for doing what they can with what they get, and since i'm a single player in a small guild i disagree with that approach, instead of attacking a single player or a single guild, attack the people that can really do something about it, the dev's. they have the power to change how this problem everyone agrees on needing fixed. (side note, who needs to save the "excess" tokens from a drop if each time a exterminator is killed it drops 150 tokens? who would waste the slot's to save them? and why? i can't honestly believe that anyone would be so selfish)

i don't mean for any of my thoughts here to offend anyone, but i must say that ppl are looking at the wrong person and/or persons to do something constructive about this issue. none of us would be in any different a position to distribute the loot if there are so small a pile of loot do distribute in the first place. it's a game to make us happy, so let's get the people that can change the way of making us happy (dev's, not players) do something that will solve the issue at hand.

so for everyone that isn't happy with how the loot is distributed, don't attack a fellow player for it, attack the dev's for not making it simpler to distribute the loot in the first place.

(thank you GKR for helping me get the title i wanted so badly durring the zorai event, perhaps with my open honesty about the fact that you gave me your personal piece of that terminator so that you could help a in game friend from the opposing faction (i'm kami, your kara) get a title he so baddly wanted for his years of playing and taking part in events to finally get will allow the people that didn't get one understand that you do try to be fair about the loot) (if anyone now likes me less for stating this fact, i'm very sorry, but i don't blame GKR or just us for not having enough loot at the tryker event to make everyone happy. i'm not after either GKR or just us to change, i'm after the dev's to make a change that will make it better for ALL PLAYERS)

now i've said my mouth full on this topic and the issue on distribution of loot in my book is closed untill the dev's do something about it, becasue the bottom line is that THE DEV'S ONLY can make this issue better.

---

Remickla (atys)
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