#1 Añadido por Elvanae 1 década hace
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#2 Añadido por Emilie 1 década hace
#3 Añadido por Anzhanto 1 década hace
There are codes in game where you can toggle who can and can't see you, such as "guild only" or "friends only". Would you not ask the same for Megacorp?
Última edición por Anzhanto (1 década hace)
#4 Añadido por Talkirc 1 década hace
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#5 Añadido por Virg 1 década hace
#6 Añadido por Noot 1 década hace
#7 Añadido por Elvanae 1 década hace
If I turn this around, why would we make the online presence for megacorp available and what would we lose by doing it?There are codes in game where you can toggle who can and can't see you, such as "guild only" or "friends only". Would you not ask the same for Megacorp?
#8 Añadido por Aleeskandaro 1 década hace
Última edición por Bisugott (1 década hace)
#9 Añadido por Gidget 1 década hace
I don't think spies are the whole issue here. Sometimes people are watching on their phones because they can't play at the time. Sometimes they talk and sometimes not.
Última edición por Gidget (1 década hace)
#10 Añadido por Anzhanto 1 década hace
Yes, paranoid; if it were prudent caution then you would suggest measures that actually enhanced security. No alterations to Megacorp will cover for shortcomings in the recruiting practices of guilds, but likewise, if guildies cannot trust each other (including their new recruits) then what is the point of having guilds in the first place? While such "Online" indicators would enhance the overall chat (whether in-game or via Megacorp), I don't see them doing anything for security.
#11 Añadido por Elvanae 1 década hace
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