IDEAS FOR RYZOM


PW O'Clock, Steam, and the Future of Ryzom

that'd be a valid point subo but there's one catch, even players in EU, Asia, Australia, south america suffer the same PW's at the same time.

it's green-light on steam already: it might surprised you to know that many of the recent new players have found ryzom and are already playing because of this fact. these are the first from steam, and already they're noticing PW o'clock. it might be wise to change it up very quickly, because these few are likely to be the serious reviewers that will set the bar for our beloved game. get things together now or ryzom's future on steam looks grim.

there's lot's more i have to say about the future of ryzom related to steam, but i think enough people have already read my thoughts in uni, so i'll just wait and see if i get to say "i told you so" and if things don't change it's not a good thing when i say "i told you so" it'll be very bad. stagnation and refusal to grow will not work in the brave new future, the next generation of gamers will not love the things us long time ryzom players love. (and even us long timers want to see new things, the things we've asked for, and so on.)

talk

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Remickla (atys)
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