#1 Added by Elvanae 1 decade ago
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#2 Added by Emilie 1 decade ago
#3 Added by Anzhanto 1 decade ago
There are codes in game where you can toggle who can and can't see you, such as "guild only" or "friends only". Would you not ask the same for Megacorp?
Last edited by Anzhanto (1 decade ago)
#4 Added by Talkirc 1 decade ago
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#5 Added by Virg 1 decade ago
#6 Added by Noot 1 decade ago
#7 Added by Elvanae 1 decade ago
If I turn this around, why would we make the online presence for megacorp available and what would we lose by doing it?There are codes in game where you can toggle who can and can't see you, such as "guild only" or "friends only". Would you not ask the same for Megacorp?
#8 Added by Aleeskandaro 1 decade ago
Last edited by Bisugott (1 decade ago)
#9 Added by Gidget 1 decade ago
I don't think spies are the whole issue here. Sometimes people are watching on their phones because they can't play at the time. Sometimes they talk and sometimes not.
Last edited by Gidget (1 decade ago)
#10 Added by Anzhanto 1 decade ago
Yes, paranoid; if it were prudent caution then you would suggest measures that actually enhanced security. No alterations to Megacorp will cover for shortcomings in the recruiting practices of guilds, but likewise, if guildies cannot trust each other (including their new recruits) then what is the point of having guilds in the first place? While such "Online" indicators would enhance the overall chat (whether in-game or via Megacorp), I don't see them doing anything for security.
#11 Added by Elvanae 1 decade ago
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