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#43 Melden | Zitieren[en] 

Don't go near Google. Google has as much tracking going on as Windows 10 .... if not more :)

https://www.eff.org/privacybadger

I prefer having control over who has access and who doesn't, and at what level for those who do.

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#44 Melden | Zitieren[en] 

oh well, there goes that option for you then i guess. maybe make torrents for a single zip file of all the bunnynet stuff then? but honestly, connecting to the internet in any way, using social media, cell phones, technology in general all has the potential to be exploited this way by entities with nearly limitless funds (governments) and more means then you could ever hope to trace. (just saying)

talk

(think tv show person of intrest, because honestly how would you ever know? best to move to the middle of nowhere and live totally disconnected and off the grid if your worried about being tracked)
(i won't use win 10 because of its "secret" deletion of digital back-up's not made or obtained by "leagal" means, if i own a dvd and download a back up copy via bit torrent for example)

or make the zip and i'll host it via google dirve, let them track me i don't care, i'm not that importaint to matter to them.

Zuletzt geändert von Talkirc (vor 9 Jahren)

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#45 Melden | Zitieren[en] 

it's all here in one form or another ..... at least the publically released stuff. Some of the stuff we didn't want out "in the wild" (i.e. Occ recipes) as that kinda kills the fun. Hopefully we can re-animate goofy and get bunnynet back up from the backup. Were thousands of posts there that otherwise may be lost forever.

The Bunnytools only went out by e-mail via an IG request or thru private section on bunnynet with limited access.

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#46 Melden | Zitieren[en] 

fair enough ff, (occ recipes is already published in the forums for those that want to search them, i did that a few years back)

best of wishes, and it's nice to see you back by the way.

talk

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents

#47 Melden | Zitieren[en] 

Yes, I sighed heavily when I originally saw them start to be posted on guild forums. Maybe they will reshuffle it and we can have fun again.

" It's the journey not the destination grasshopper." :)

Zuletzt geändert von Fyrosfreddy (vor 9 Jahren)

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#48 Melden | Zitieren[en] 

bump

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The Clan


#49 Melden | Zitieren[en] 

Gidget
Or do what I did; select the information and copy/paste it to a text file.

There is the option of getting the Bunny Tool that calculates it. Right now it's just a spreadsheet tho I know the copy here isn't the latest, that was on Bunnynet.

I also understand that various game updates have changed some of the values since this was done. I will try and read thru thread and collect all in one post before updating the tool.

This is the latest ones I have so far (been working on testing them of late:







Weapon ones are set up that if ya enter the blue text, it calculates the rest





The red ones need to be confirmed

I will see if I can push this one up on the priority list to be converted into an in game app.

The blue ones is where ya put in ya level and it calculates the relevant columns.

9 mal geändert | Zuletzt geändert von Fyrosfreddy (vor 8 Jahren)

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#50 Melden | Zitieren[en] 

I have been following this topic with great interest. Do you think it is possible to create a single formula for all usecases, so all a user has to do is change parameters?

I would love to add more postcraft values to KipeeCraft and finalize the program with a 1.2 version. Right now I have mostly jewelry and magic focus stats added, because those were easy to add and probably wont change in the future.

I'm looking for a simple solution to change these conversions (preview window -> final item stat) for everyone.

So far I believe the following things are involved in this formula:

- the crafting plan, for example max hit per minute differ on axe vs sword
- the quality of the item, for example damage scales with item q
- the preview value (of course)

Am I missing something? I'd love to get some feedback from some more wise homins, I haven't mastered all crafts and I am not familiar for example with exception to the general rules or bugs.

I'll start with an example for magic focus, the formula is 0.8*preview + 20.

y = ax+b

This does not involve the item quality or plan. Now I need your help, how do the other formulas look? Is it possible to get them all into ONE single formula?

Looking forward to your ideas!

arc

Zuletzt geändert von Arcueid (vor 9 Jahren)

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#51 Melden | Zitieren[en] 

Most of those formulas were either directly listed or derived for "Patch Notes". And then were later revised when 'adjustmenmts" were made, again with most coming voia patch notes. As with your past efforts, as a math geek, will be pleased to assist in any way possible. My efforts at present have been focused on finding the lost shields formula.

I think I m misinterpreting the "one formula" goal ... the answer is 42 ! ... do you mean one formulay that solves every craft ?

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#52 Melden | Zitieren[en] 

One formula which can be made fit for every craft by changing the parameters, yes.

Let's say the formula is y = a*x + b

The user enters the following:

Amp / Magic Focus a = 0.8 b = 20 --> 82% preview = 85 final
Jewelry / Protection a = 0.08 b = 0 --> 50% preview = 4 final
Sap Load a = 30 b = 0 --> 20% preview = 600 final (I don't know the exact values atm)

and so on... as you see some things are missing, like Quality for Damage and other stats. The final formula would be larger... I don't know if this approach is possible, just a thought I had to simplify programming.

arc

Zuletzt geändert von Arcueid (vor 9 Jahren)

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#53 Melden | Zitieren[en] 

Stat math can be found in sources

Most (if not all) base formulas are
post = min + (max - min) * pre

Obviously damage gets modified by item quality and weight precraft means how light item will be so formula is bit different.

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Hello!

#54 Melden | Zitieren[en] 

When I am designing my next set of Pvp gear I'll send you what I figure out Arc. But all the important stats are linear to my knowledge, so making 2 of an itme with different classes of generic mats is all the data you need. I think HA vs stat at q250 is post=333+333*pre, and possibly MA vs is same but at 222 base... been a while though

#55 Melden | Zitieren[en] 

Karu
Stat math can be found in sources ...

Thank you very much! The code is not pretty, but I will try to learn from it.

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#56 Melden | Zitieren[en] 

Placio
But all the important stats are linear to my knowledge, so making 2 of an itme with different classes of generic mats is all the data you need.

By coincidence, I planed this for some time and I did it last week.

I used Generic Basic mats (pre-craft 20) and Generic Choice mats (pre-craft 50).
blue cells are freshly harvested in-game data,
dark blue cells are in-game values with decimals added (because decimals are mostly cut off on the in-game values),
the other values are calculated from the blue values

And I finished the rite "Fyros Story 2" that gives me a permanent durability bonus on crafted items,
I think the durability added is 20% of the base durability (at pre-craft 0), no matter what the actual pre-craft value for durability is (but I'm still investigating).

All without any warranty, but I hope you will find it as useful as I do

https://docs.google.com/spreadsheets/d/1DuLskZT2tGVPRW1zrOSFFLfpA jG5xpx0lL54YwPbgQc/edit?usp=sharing

#57 Melden | Zitieren[en] 

Yunbina .... Have you found any variation from the above formulas (Post #49) ?

Zuletzt geändert von Fyrosfreddy (vor 8 Jahren)

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