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#1 [en] 

Good evening everyone, as most of know, I am not a PvP toon but I understand the game play concept and have no issues with it when it comes to digging in groups for SuperNodes but for the gutless toons that attack others who are killing names solo and are almost finished with as well as drained, this garbage needs to stop. I know what I am about to say below will not be popular and frankly do not care anymore because it has happened to me far more than I can count (digging or hunting) and if I need to leave my guild so nothing happens to them I will.

I was in Nexus today, killing Thomper and this gutless toon Kentxthen attacks me when Thomper is almost dead and I am drained to the point where I have nothing left to even make it a fight. Now, calling out toons by name in open is not a practice of mine but seriously are people that desperate to wait for others to do all the work and attack when there is minimal chance....

I know that people will give mixed reactions and response's with their own opinions but if toons want to PvP by all means go for it but this garbage of ambush is what we call "bush league" and has no point, purpose or place in Ryzom...

Feel free to have a field day with this and if you are not happy with it, you have my name and for the toons in my guild, as I stayed earlier, I will leave if need be...

Eutrigan

#2 [en] 

Great idea these bad apples have to be named it's the only way other ppl will know when they see the name to look out for them. Or to call up a posse to hunt them down.
Just like robbers and other real life thiefs their faces get plastered on the TV screen why not do it with thiefs ingame.

Should look out with this tough I've heard of PR shake downs in roleplay mode think those are something else that should be handled delicate but that's not what happend here.

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#3 [en] 

It's a pvp area. Engaging a named or boss with others close by is a tactical mistake. You can always go for the PvE Thompor (I think there is one) or another 210 Yelk.

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Casy * Foreign Secretary * Alliance of Honor
Intensive Care Bear

#4 [en] 

At least you didn't get killed by marauder while doing Lumpkoo, which doesn't have a PvE version as far as I'm aware.

I agree getting attacked in a pvp area is normal .. but even in fight there can be a moral code. Fighting like a coward simply earns you hatred.
Engaging a named or boss with others close by is a tactical mistake.

Rubbish. In Ryzom you can double and triple check, and still someone could port in or walk from a different region 2 minutes later while you're still fighting. What now, don't be tagged and attack Dolak if any marauder is in Void?

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#5 [en] 

Yup i'm not saying killing ppl in pvp area is bad in anyway. If you choose to go there then you know it will happen sooner or later (same with tagging up).

But killing as a coward is really sad no idea how good somebody after doing can feel but you can't feel proud or have a feeling of a great acomplishment.

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#6 [en] 

Excuse me for jumping in, but...

-- You are in a PvP Map expect to be attacked by anyone at anytime.
-- You are tagged, expect to be attacked by anyone at anytime.

It's a game, learn the rules before playing it or learn them while playing it (the hard way).

Cheers.

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#7 [en] 

partly ot: I understand the rules, and therefor do not enter these regions. I miss them, very sad that after the migration this pvp region started to be used like this. Had some wonderful times here before, I even had the first "date" here, and now I can not return. Personally I think that the game should be changed somehow (I do not hold the perfect solution) to solve this. On a side note, the merge made the server more populated in total I guess = good. Then again, it made it even harder to get mats / boss kill / loot and such = bad. Also, we lost the totc runs that was my personal highlight of the day, specially the one in the forest…

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Ryztools

#8 [en] 

There are no rules in PvP zones and boss stealing his perfectly ok if you are both tagged.

It is sometimes sad, and we don't even need to name persons, that some people just kill for no apparent reason, in Lands of Umbra long after sup mats have been depleted, killing noobs that won't give them pvp points regardless. While perfectly legal and should be expected of a few it is not the norm and as i described it is sad.

#9 [en] 

I'm still bugged why people are sad that the game is working as designed... I guess I'm new to this game, cause I don't have a problem with this and I'm enjoying the game to it's fullness.

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#10 [en] 

Usually games separate pve and pvp servers, and for good reasons. Sadly Ryzom can't afford to do that, so we're lumped together with different play styles.

Event a PvEr can want, desire and ultimately need to kill certain bosses or nameds. Even a PvEr can want, desire or plainly need to cross every part of the map.

I remember bunnies trekking with me to get LoU tps, and because of the policy to not attack anyone in PR, we would've been prey for any asshat attacking us. Woohoo, but the attacker would have had his enjoyment, great.

Even in PvP situations there are degrees of violence and degrees of roleplay.

If you propose allowing dumb violence and brute force as a viable stance in a forced pvp situation, I'll propose to gas marauders everywhere, just because that's *my* viable tactic in pve situations where I don't want you present. And no, as a primarily pve player, telling me to tag up won't cut it.

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#11 [en] 

maybe don't gas me Mj :)

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#12 [en] 

Mjollren (atys)
Usually games separate pve and pvp servers, and for good reasons. Sadly Ryzom can't afford to do that, so we're lumped together with different play styles.

Maybe, but they have maps to do that. Dont like PvP dont go to X map, fair simple isnt it?
Mjollren (atys)
Event a PvEr can want, desire and ultimately need to kill certain bosses or nameds. Even a PvEr can want, desire or plainly need to cross every part of the map.

Plenty of maps for that... you can even go to PvP map and get away with it.
Mjollren (atys)
I remember bunnies trekking with me to get LoU tps, and because of the policy to not attack anyone in PR, we would've been prey for any asshat attacking us. Woohoo, but the attacker would have had his enjoyment, great.

I'll digress a bit, there was a movie once called "Blackrobe" with some Christan priest trying to convert native Indians into their religion, he succeeded but after 2 years they got slaughtered by another tribe - point is, if you are in a PvP map and your guild has a "no attack policy" you are really asking for trouble and it's not attackers fault, it's yours, why? Quite simple actually, you are in a .... _PvP_ map.
Mjollren (atys)
Even in PvP situations there are degrees of violence and degrees of roleplay.

Yeah, like 30 kamis slaughtering 9 marauders !!! oh my god the terror, I felt so hurt, no wait, I didnt and neither should you.
Mjollren (atys)
If you propose allowing dumb violence and brute force as a viable stance in a forced pvp situation, I'll propose to gas marauders everywhere, just because that's *my* viable tactic in pve situations where I don't want you present. And no, as a primarily pve player, telling me to tag up won't cut it.

You must be replying to a different thread, because here we're talking about people complaining about getting killed in a PvP map or being tagged.

You call it "dumb violence and brute force", I call it PvP. Dont like it, dont "tag". Im sorry, I do sound aggressive, but I fail to understand where the problem is. You are in a PvP map, that means you accept the consequences.

Edited 5 times | Last edited by Gkr (1 decade ago)

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#13 [en] 

I felt I didnt say all that was on my mind, so I'll explain a little further.

It's like real life analogy, you go at night in a bad neighborhood and complain people attack you - everybody will say you lack common sense; I believe same way goes here too... it is a PvP map... not sure what do you expect when you go there?

Secondly, it's a about faction mostly. For example neutrals usually get away with it, because nobody really hates them..

I had issues with one of the highest and respected people in kami faction in a PvP map in the early days. He was attacking Mukah with his alt and I told my guildie not to attack him cause it is "immoral" and after he finished the named, he attacked my guildie, 2 vs 1.

On the nine mektoubs event, same person was in the tail of the convo, tagged and alone, my guldies wanted to attack, I said he is alone, dont mind him.. then few more kamis came along and attacked us.

Moral of these stories? If people can hurt you, will hurt you... going to a PvP map and complain about getting killed... is ............ insane.

Also, if you joined a faction you must understand that other people from your faction hurt other factions and you may become a collateral victim, so what I would expect from Ryzom players is either you become neutral and chances are nobody will attack you, or start doing RP if you joined a faction, because you cant expect the other faction wont to try to harm you. You either learn this from others or the hard way (like I did).

Cheers.

Edited 4 times | Last edited by Gkr (1 decade ago)

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#14 [en] 

Funny, I was writing the analogy myself. The incident described by Eutrigan is exactly that, a low blow delivered street thug style. Can't speak for everyone out there, but I prefer the rules imposed by boxing, let's say.

And while I personally try not to complain when I get killed, do note there can be resentment building up and people wanting your entire faction to go **** itself in the end [1]. Just like the resentment built up and exploded regarding a certain camping issue, you must have seen the outcry.

You keep repeating the "We're allowed to do it" mantra, as if the rules are holy and never subject to interpretation. What you fail to note is that not all rules are liked by the players. Do I need to remind you of the tradition of consensual pvp on Arispotle? There's lots of players who enjoyed that situation, and conversely don't enjoy the current situation. Similarly, players were sent into a rage by blatant camping even though it's technically allowed; what, if it's a rule you're supposed to automatically enjoy it?

If something robs people of their enjoyment to play, that's something worth talking about. There are different play styles clashing here, it's not about one mere incident of a kami hiding behind the technicalities (or a marauder doing same). And, as in any political battle, the winning side will drive everyone else away. I'm just describing what's going on :)

[1] Sorry, when describing strong feelings I need strong words to convey the meaning.

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#15 [en] 

Mjollren (atys)
Funny, I was writing the analogy myself. The incident described by Eutrigan is exactly that, a low blow delivered street thug style. Can't speak for everyone out there, but I prefer the rules imposed by boxing, let's say.

Cool, I prefer both.. personal preferences.. not important.
Mjollren (atys)
And while I personally try not to complain when I get killed, do note there can be resentment building up and people wanting your entire faction to go **** itself in the end [1]. Just like the resentment built up and exploded regarding a certain camping issue, you must have seen the outcry.

I think you'll see people like this in all faction, specially french players, you have a problem with marauders, i have with kamis, but we are both subjective - admit it.
Mjollren (atys)
You keep repeating the "We're allowed to do it" mantra, as if the rules are holy and never subject to interpretation. What you fail to note is that not all rules are liked by the players. Do I need to remind you of the tradition of consensual pvp on Arispotle? There's lots of players who enjoyed that situation, and conversely don't enjoy the current situation. Similarly, players were sent into a rage by blatant camping even though it's technically allowed; what, if it's a rule you're supposed to automatically enjoy it?

This is not Arispotle anymore and yes as a Marauder on Arispotle, I totally hate it that everybody was friend with everybody. Camping is different than PvPing, people hate campers because they cant kill them, you can kill someone who is tagged... I fail to see your point and to be honest, I'm really happy this is not Arispotle anymore.
Mjollren (atys)
If something robs people of their enjoyment to play, that's something worth talking about. There are different play styles clashing here, it's not about one mere incident of a kami hiding behind the technicalities (or a marauder doing same). And, as in any political battle, the winning side will drive everyone else away. I'm just describing what's going on :)

Lol, "it's not about mere incident", yes it is, it was my incident, when someone did exactly the same, and i was trying to make you see further that when someone harms another.. it can go really far.

Now, if someone would have taught this guy that he can get killed in PvP map or would tell him, "I will join you hunting" none of these would happen.

You act like typical American that blames everybody else for his stupidity. Learn to play and you wont get killed, ask people to join you in a PvP map and you wont die... besides, that doesnt mean that if next time I see you in a PvP map, I will attack you - but it means that technically both of us should EXPECT it to happen.

If Kamis win, I will become neutral and dig and craft and I will still enjoy Ryzom, so please learn to adapt instead of asking the others to adapt to your needs.

Just my 2 cents.. I really dont care, if you are tagged, you are attack-able. PERIOD. If you are in a PvP MAP expect to be attacked. PERIOD. - once you understand the rules, you'll know the right way for everything.

Edited 4 times | Last edited by Gkr (1 decade ago)

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