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#54 [en] 

Wirdy O'Natty
The next material deliveries will be received at the following times:
23h - Holeth, Frutor 24, 1st AC 2604JY*
23h - Quinteth, Frutor 29, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Tuesday, 29 May 2012 19:00:00 UTC (1 decade ago)
** Wednesday, 30 May 2012 01:00:00 UTC (1 decade ago)

I was unable to log into the server for the * Tuesday, 29 May 2012 19:00:00 UTC (1 decade ago) drop. I've been locked out for over na hour. Was anyone else able to log in?

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#55 [en] 

i still can't login :/

#56 [en] 

For the moment, there is a giant disaster:
The precious city has turned back into air and sand, probably caused by server reset.

In any case, I hope that they fix this soon, because seeing all this progress being lost is demotivating.

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Sometimes I blow into my fridge, so I get a "Fresh Breath"

#57 [en] 

Xoep
For the moment, there is a giant disaster:
The precious city has turned back into air and sand, probably caused by server reset.

In any case, I hope that they fix this soon, because seeing all this progress being lost is demotivating.

Precious city?!? bah! It was just a camp surrounded by a bunch of rocks. And you must have gotten lost in a sandstorm because the camp is still there.

Last edited by Rollocks (1 decade ago)

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#58 [en] 

Material deliveries will be accepted at the following times:
23h - Dua, Fallenor 14, 1st AC 2604JY*
11h - Quinteth, Fallenor 17, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Wednesday, 30 May 2012 19:00:00 UTC (1 decade ago)
** Wednesday, 30 May 2012 22:00:00 UTC (1 decade ago)

#59 [en] 

Materials can be delivered at the following times:
23h - Quarta, Pluvia 4, 1st AC 2604JY*
11h - Prima, Pluvia 7, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Thursday, 31 May 2012 19:00:00 UTC (1 decade ago)
** Thursday, 31 May 2012 22:00:00 UTC (1 decade ago)

#60 [en] 

Deliveries will be accepted at the following times:
23h - Holeth, Pluvia 24, 1st AC 2604JY*
11h - Tria, Pluvia 27, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Friday, 1 June 2012 19:00:00 UTC (1 decade ago)
** Friday, 1 June 2012 22:00:00 UTC (1 decade ago)

#61 [en] 

Material deliveries will be accepted at the following times:
23h - Tria, Mystia 9, 1st AC 2604JY*
23h - Dua, Mystia 14, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Saturday, 2 June 2012 13:00:00 UTC (1 decade ago)
** Saturday, 2 June 2012 19:00:00 UTC (1 decade ago)

#62 [en] 

Deliveries will be accepted at the building site at the following times:
23h - Quinteth, Mystia 29, 1st AC 2604JY*
23h - Quarta, Nivia 4, 1st AC 2604JY**

Wirdy O'Natty
Marauder Foreman

* Sunday, 3 June 2012 13:00:00 UTC (1 decade ago)
** Sunday, 3 June 2012 19:00:00 UTC (1 decade ago)

#63 [en] 

Materials will be accepted at the following times:
23h - Holeth, Nivia 24, 1st AC 2604JY*
11h - Tria, Nivia 27, 1st AC 2604JY**

Akilia has left word that she would like to make an inspection of the camp at the second turn in time. It is my goal to have the camp finalized for her visit. We have only the final bit of materials left to gather to accomplish this goal.

Wirdy O'Natty
Marauder Foreman

* Monday, 4 June 2012 19:00:00 UTC (1 decade ago)
** Monday, 4 June 2012 22:00:00 UTC (1 decade ago)

#64 [en] 

Is there a plan to enlighten those of us, who do not operate on the same schedule, or cannot modify it to coodinate on very short notice to be present for Akilia's inspection what the result was?

Did Akilia find the gaps in the walls to be OK, or do we have to rebuild them?

Does Akilia have plans to create a private forum for us?

Last edited by Rollocks (1 decade ago)

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Disclaimer: Any resemblance between the characters in this post/thread and any homins, living or dead, is a miracle.* The characters in this post/thread are fictitious. Any homin resembling them is better off dead**
*You Nazty Spy
**I'll Never Heil Again

#65 [en] 

Yow,

Was quite late for me so didn't post what I learned last night.
so here we go some note on the meeting:

1. title: ppl who helped in the building of the town get a one time special reward, a title they can invent themself as a marauder name; for instance Dante the Teaser, Pei-Ruz the Rotten, Rollocks the Caveman, Rollocks the Wimp, ... (it's not added as a name but will work as a title)

2. trainers/shops/guild/...: in the next couple of days there will 28 merchants appear in lands of umbra, we need to find them and tell them to come to hidden source, we do not need to trek them they can fend of for themself. If that is done we need to give it another couple of days and then the city should be fully up and working.

3. teleports: once a marauder you can't use kara/kami teleports not even neutral ones but we get a new teleport system.

4. rite: not much about the rite is known yet all we know is we will have to do it with enough nebative civ and faction fame (i'll try with all -40 first if it doesn't work i'll do it with -50), you won't be able to do the rite if you are in an faction or civ alligned guild.

5. i think thats most of it feel free to ask me any questions and i'll try to answer

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#66 [en] 

Very good news...
And
Very bad news
So we get the title... That sounds very good , but how/when will we get it? Is it?
And when is the rite available etc etc?
Please tell me everything you know :p

#67 [en] 

rite will be available after we have found all merchants then we need to give them some days to settle in (i guess wait on a server reboot or something) and then we can do the rite.
After ppl who helped in the construction of the camp do the rite they will be contacted by wirdy who wrote down the names of ppl who helped he will ask what title you want or if you can't decide he will give you one.

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#68 [en] 

anyway of identifying the merchants? or you just walk up to strangers?
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