IDEAS FOR RYZOM


new NPC options for dapper making

ok, so the new economy sucks unless your a high level crafter, so here's the basic idea: a new npc that will pay fair for you to supply him with things or do tasks. (this NPC will ONLY pay dappers, no faction points or fame.) (keep in mind a crafter get's between 800 and 1600 dappers per mat for crafting missions, thank eruv for those numbers he spent months getting the pay per mat range for crafting missions post merger)

i have several possible options:

1) that the npc will buy fine or basic dug mat's of any Q
the npc will pay Qx2 per mat
eg: Q1 = 2 dapper to Q250 = 500 dappers each mat
400 mat limit per turn-in
2 hour cooldown between handing in mats
(this option should be possible)

2) that the npc will pay to kill mobs of different levels
between levels: 1-50, 51-100, 101-150, 151-200, 201+
pay out would be (respective to each block above): 25, 75, 125, 175, 225 per kill
(this option would likely be hard but not impossible)

3) that the npc would require the npc to kill X number of a given mob for X payout. (since all of atys hates kitin, kipee would be a good choice for this mission set)
there would be as many as 5 different missions
mission 1 would ask you to kill 35 level 52 (hard kipee) for 30k
mission 2 would ask you to kill 40 level 102 (Vicious Kipee) for 60k
mission 3 would ask you to kill 45 level 148 (hungry kipee) for 90k
mission 4 would ask you to kill 50 level 190 (awesome kipee) for 120k
mission 5 would ask you to kill 50 level 238 (great kipee) for 150k
mission cooldown would be 1.5 hours
(like the dig missions this one should be fairly easy to create because it's very exact in what must be done)

i would love to hear other ideas for this idea path, later i will do research into which of these (and your ideas offered) would be the quickest project done and most likely to make it onto the live server. i may need to call my beta testers to action later on this project, so be ready cookies beta members :)

talk

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Remickla (atys)
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