IDEAS FOR RYZOM


Jewel missions need tweaking ?

thank your MJ for addressing this issue, i agree that the dapper to mat ratio should not be changed, as it's in line with all crafts regardless of item.

the cool down for all missions is about 2 hours for all overseer and military missions, as well as fame missions.

i'm in favor of a shorter cool down time OR the need for more jewels per mission, because both are a fix to a craft that is at this time, much more poor then other craft pay-outs.

i speak of this because i'm a dedicated jewel crafter, and while my jewels are in the 150 area, all other crafts are under lvl 80, thus my high craft pays less then my low craft, to me that must be an oversight of sorts. keep in mind that all the craft's i do beside jewels are done at the lowest levels, and still pay more over-all then my higher lvl (all low stuff is under Q50 missions, while jewels are over Q100)

i'm very much in favor of this idea, and any change to the better payout's, be it more jewels to craft per mission or much shorter cool-down time, will get full support from me, as well as my gratitude for an attempt in making the life of a jeweler a little more profitable.

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Remickla (atys)
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