IDEAS FOR RYZOM


Leaving Silan too early

i agree that silan missions shouldn't be required of every player, meaning more those that have already played the game lot, i've found that leaving silan as a lvl 1 doing none of the missions brings you to the ML with negitive fame with all but your race's civ, but if you do ALL the missions offered in silan, you come to the main land with 0 fame all around, while 0 fame isn't really that good, at least the guards won't attack you when your treked to a new capital. also i'm with someone that said all the dappers you can make in silan, there the money still seams to flow pretty freely in comparison to the ML econ. and the gear you get in silan is good for a new toon. someone that doesn't already know a player on the ML or have a waiting guild isn't likely to play long and if they're a f2p toon just trying the game out, they're going to find the game far to hard to play and go to (sorry for cursing) world of warcraft, a game that like my quote says, give's you a cookie no matter what you do. i myself like the challenge of ryzom, but i'm an old skool player, i remember 2-bit and 8-bit game console, even owned more then a few of them, so i find the depth and challenge of ryzom a very nice thing indeed, i love the smaller community base then games like "WoW", with those games there's so many ppl you don't get a chance to get to know or making it much harder to find players that have a play style that fits your own play style, or there's such a large selection that it's hard to find one that you feel "at home" with. i myself love the big tree known as ryzom, and i spent 15 months in silan, i did every mission there, and spent months beyond those trying to get my skills higher and higher there, trying to get all my skills up to 51, there's no ranged training on silan and i find that a major short comming as it's one of the skill tree branches that will open up prior to or just as you complete the "fight" missions, and why isn't there a teacher there for that, that tells you to work your melee skills more to unlock their missions once you reach lvl 20 in fight? here i'm a long time player, but my lowest skill today is still ranged fight at 33 or so (i'm using the browser so i can say all i want, but can't check my skill tree to see what it's still at, lolx, just hope i don't get auto logged) perhaps i would have worked my ranged fight up more if there had been silan ranged fight missions. while silan get's old after you do all the missions, there's still things you can do there like gain xp in lvl's but as a free to play toon it's pains takingly slow, something that you can do slightly faster with cat's that you might be fortunate enough to get form a vet player (like myself).

in the end i say yes you should be able to leave silan whenever you want, but that the few basic training missions should be required, however bypassable with some sort of quick test, something that a vet player could do but that a brand new player that's not done the training missions could do. perhaps edit a stanza, something that i didn't really learn to do untill i was on the mainland, even though missions tought me to do it in silan i had never done it there, i did it under the guidence of a long time player helping me get the most out of an attack stanza. so even if you do everything in silan, you don't always learn it there.

i've said alot and i'm know to be long winded when it comes to my thoughts, sorry for that my longtime friends in the forum like bitty and sub, i'll see you around the big tree. and i hope that my thoughts don't upset anyone, it's just my thoughts on the idea and my own xp with silan.

talkIRC

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
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