#1 Report | QuoteMultilingual 

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Creator of the event: Event Team.
Type of event: OOC event, mini games, surprises and spooky fun!
Appropriate levels: All.

Date of the event: Starting Friday, 29 October 2021 19:00:00 UTC (2 years ago).
Expected duration: 10 days.
Meeting place: All over Atys.

Homins concerned: All.
Synopsis: Anlor Winn in Jena Year 2615 is blowing on Atys with its OOC events.
To learn more: Detailed announcement & Anlor Tokens

#2 Report | QuoteMultilingual 

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Creator of the event: Event team.
Type of event: Scary stories Sharing Session.
Appropriate levels: All.

Date of the event: Sunday, 7 November 2021 20:00:00 UTC (2 years ago).
Expected duration: About two hours.
Meeting place: Anlor Winn Village in Almati Wood.

Homins concerned: All.
Synopsis: Come and scare Anlor Winn itself with your creations or just listen and encourage the storytellers.
To learn more: IC announcement

#3 Report | Quote[en] 

Event Suggestions:

1. I wound up with close to 15,000 Anlor Win tokens between left over's from last year and this year ... spent about a third of them trying to lose my soul and stock GH, ours and others, with max level stuff .... burning off the rest 1 at a time to get 250 "wundahamat" for Daily (Crafting) Missions has netted about a stack after 2,500 spins and (21) 250 Crystals / (23) 500 crystals. Everything else required clicking "Drop All" as no interest.

2. This year, it seemed we were hitting the same camps over and over again. Consider after 60 /60 a follow up where ya have to hit every tribe camp you hadn't visited.

While visiting the camps, add a "trick or treat" interaction with an NPC where ya can get one of the following:

a) get a small fixed number of sup mats (not more than 10, not less than 1)
b) get feared outta the camp
c) a mob pops and you have to kill to get the mats

The number of tribes + the "federales" (guard camps)should be enough to get ya a sampling of each mat. Tie the mat level to the player level in harvest.

Yes, I understand that the wheel i intended to be a time sink as well as add the excitement of chance .... but with the Anlor Winn tokens for example .... consider an alternative, whereby if ya have all the weapons / armor "lose your soul" rewards, there's options other than spinning the wheel 10,000 times.
wheel is intended to be both a time sink and

Edited 2 times | Last edited by Maupas (2 years ago)


#4 Report | QuoteMultilingual 

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The Story of Fyrosfreddy, told by Khandoma

While sitting in the Fairhaven Bar one evening, I heard a tale that explained the status of the now abandoned Corrie Finley Farm located in The Fount.
The storyteller / traveller told a tale of meeting the ghost of Corrie Finley who, with her husband Fyrosfreddy, operated the family farm in Fount for 3 decades.
The work was hard but the hardest part for Fyrosfreddy was dealing with this wife Corrie. She was a mean taskmaster and nothing he ever did was good enough.
One day when he stopped for lunch, apparently he was taking too long of a break and she came out to scold him.
As she launched into her tirade, she happened to be standing behind Freddy's mektoub who loved Freddy very much but was not too fond of his wife. As she lifted her walking stick to whack him one to get him moving, the mektoub kicked her in the head with his hind legs and killed her.

When the funeral services were held, the man telling the tale at the bar said Corrie's ghost had been present when the hominas went up to express their sentiments to Freddy, and the ghost observed that he responded only by nodding his head up and down ...
Corrie's ghost also observed that when the homins came up to speak to him, he unerringly responded by turning his head left and right, back and forth.
However, Corrie was unable to hear what questions they had asked Freddy to which he had responded with the nodding and head shaking.

The ghost of Corrie Finley said that she could not rest without knowing what her husband Freddy had said and that the ghost would haunt the traveller until he found it out for her.
The traveller / story teller searched for 5 long years and each year during Anlor Winn, Corrie would return and make his life miserable.
His weapons lost their sharpness, his packers and mount got ill, harvesting weather always prevented him from getting what he needed.

Then one day, he finally met a homina named Khandoma who attended the services.
She told him that she had overheard the homina's askings to Freddy : they had wanted to know if he would continue on at the farm and continue to supply them with all the quality farm produce that Corrie had brought to market over the years, to which Freddy had nodded up and down telling them yes.

Then the ghost anxiously asked: “And what was it that the homin asked Freddy when he responded by turning his head left and right ?”
The traveller responded: I was told that the men “wanted to know if the mektoub was for sale, and if so, would he take less than 10 million dappers ?”


Edited 6 times | Last edited by Maupas (2 years ago)

#5 Report | QuoteMultilingual 

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A Scary Story, told by Krill

Krill takes a bottle filled of byrh and stands up.
"My story takes place just after the Great Swarming, in the area we now call the Grove of Confusion.
The area was still largely unknown when... what was his name again? The father of what's-his-name? Toub...
Anyway. It was just after the time when the city of Yrkanis was founded... Oh yes. By Yrkanis' father. Logical."

Krill drinks a byhr.
"What was I saying? Oh yes. There was a Matis named Velad, or Valad. He was very curious, and he explored the Forest on behalf of his king. Yrkanis' father... And so he was busy mapping the labyrinth north of the Grove of Confusion. And it wasn't easy. Even worse than today. There were nevertheless homins who had already settled there. It's faster to set up a camp than to found a city, right?
And so one day Velad came across a camp somewhere in the Upper Grove. It wasn't a big camp. A few handfuls of homins and homines at the most... "

Krill takes another sip of byrh.
"... and there wasn't too much fun in their camp. It took Velad a little while to figure that out, by the way. But after a while, he finally realized. The whole camp was scared to death. He got them to talk a bit. And so they told him."

Krill finishes her bottle of byrh.
"They told him that every night a huge beast with red eyes was prowling around. That it was attacking and biting the homins, but not killing them. And that was the weirdest thing. Its victims were found unconscious in the morning, somewhere around the camp, with no memory of what had happened. But with the trace of the fangs in their flesh. Then they would weaken, slowly but surely, and eventually die."

Krill reaches into her bag for a new bottle of byrh and takes a drink.
"At the time, the homins hadn't yet realized that the Powers could bring them back. Or the Powers were not systematically doing this yet.
But that wasn't the worst part. It was that the bodies, buried far from the camp, were disappearing. Not like us with the Powers. No. It was as if something had gouged the bark where they were laying, from underground, from the inside."

Krill pauses, and takes the opportunity to have a drink.
"But Velad had seen many things, starting with the Great Swarming. He was not afraid. And so, as night fell, he took up his weapons and began to make rounds around the camp."

     Krill takes a big gulp of byrh and mutters to herself: 'Stupid conceited Matis.'
"But hey. What had to happen happened, and at some point in the night, Velad eventually came across a gigantic beast. With huge red eyes. And even bigger teeth."

Krill mimes big eyes and terrifying teeth.
"He was a bit pretentious, that's for sure. But he was also a damn good fighter, I'll give him that. And so, he started the fight. Trying to stay out of reach of the fangs. Over and over again, he struck, parried, returned to the attack. The beast dodged, it was fast. And it would retaliate. But Velad would parry and come back to attack. Again and again.
In spite of everything, the fight was balanced, neither of the two adversaries managing to take the advantage.
And the night wore on, the day approached."

Krill finishes her second bottle of byrh.
"And, as the light began to grow, the beast stumbled... Velad took the opportunity to cut deeply into its right front leg.
The beast howled in pain.
But just as Velad was about to strike the final blow, the beast abruptly turned and fled into what was left of the night... Velad nearly collapsed from exhaustion and, still, with bit of relief.
But first and foremost, he quickly checked his wounds, for he remembered what those in the camp had told him. He had dozens of scratches, because the beast's claws were sharp too, but fortunately there was no trace of a bite.
Velad was exhausted, but he returned to the camp, which was slowly waking up. Everyone was there, and when the news of the fight spread, everyone came to congratulate him. It was the first time that someone had successfully confronted the beast, and everyone had a big party. And Velad went home with a sense of accomplishment."

Krill empties a bottle of byrh in one go.
"The funny thing about this story is that I've never seen a tribe in the Upper Grove labyrinth..."

Krill tucks her empty bottles into her bag.
"However, many are the jugulas, up there..."

Edited 2 times | Last edited by Maupas (2 years ago) | Reason: Original

#6 Report | QuoteMultilingual 

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An Eerie Story, told by Kyriann

Qi-Quang is alone. Although very young, she likes to gather herself in this remote corner of the Jungle, far from the noise of the homins, lulled by a soft breeze on her mask.
A shiver runs through her suddenly; a cold wind has risen around her, an evil wind. But she remains serene. The superstitions of the Trykers cannot frighten her.
A fog rises from the Bark deafening the sounds and blurring the contours.
She closes her eyes, resuming her meditation.
A brush, like a fine lace that settles on her mask makes her jump and look around. But she only sees the beloved landscape, made distant by the fog.
"Ma-Duk loves me, he tests my concentration."
She suddenly puts her hand to her mask: "Ouch!"
Something has scratched her, she can feel the mark on the smooth surface of her mask.
"Who's there??" But her shout doesn't seem to get through the fog and nothing answers.
She tries to reason: "It is your fear that makes you imagine things! The Kamis are protecting you!"
But as she finishes saying these words, she feels a small tug on her frontal horn. She sweeps the air in front of her. The tug disappears.
"Show yourself!"
Still silence answers her.
The pull this time is more brutal and she brings both hands to her mask.
She leaps to her feet and charges forward, where it seems to her that the fog is less dense.
The calm returns and she slows down, looking for her breath.
The violence of the blow on her horn brings tears to her eyes. She feels as if her horn has been torn off. But no, her hands tell her otherwise.
Fear throws her into a frantic flight.
Finally, the fog disperses. In front of her, the sanctuary of Ma-Duk appears. She is saved.
She collapses in tears. Machinally, she brings her hand to her mask. The scratch has disappeared.
It was only her imagination.
She moves towards Chaoi to tell him her misadventure when her eyes are attracted by a movement at her feet.
Her mask horn rolls towards her as in a sob she palpates her mangled mask.

Edited 2 times | Last edited by Maupas (2 years ago)

#7 Report | QuoteMultilingual 

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A Horrific Story, told by Nizyros

Here is a horrible story, too long forgotten...
It was a night, just like this one, filled with heavy and thick mists.
Nobuki was walking down a very dark street in Pyr, like every other night.
Nobuki had no home, but was a very friendly insomniac who was loved by everyone in the bathing district of Pyr.
But this night he didn't feel very well, he felt too hot, he was even suffocating. Usually in autumn, the nights are cool, but there… this heat…
He kept walking when his thought was interrupted by… the ground…

It was getting hot too… his boots… his soles were melting… he found himself stuck to the ground which was melting more and more over a huge distance and at a terrifying speed…
Then a kind of siphon formed in the center and sucked the whole road up to Nobuki's feet. An orange glow spurt out of it, followed by an even more intense heat…
Nobuki felt his skin melting on his cheeks, his fingers turned into blackened jelly, his eyes sank from their sockets, his nose disappeared, as if sucked into the rest of his face…
Then it was his whole body that turned into homin mush buried under a thin pile of clothes!!!
To this day, the road has been rebuilt and the story of our Nobuki forgotten.

But, this much is certain, you should never walk alone in the streets during Anlor-Winn night!

Last edited by Maupas (2 years ago) | Reason: Original

#8 Report | QuoteMultilingual 

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The Legend of the Repelling Yubo, told by Rizyinshi

You came to be spooked by scary stories.
Sadly I know none.
None more scary than the Ghost Yubo.
Many have fallen victim to cursed boots.
That glow of supernaturally charged yubo pee.
For once the Ghost Yubo has marked your shoes.
You’ll need not worry about Social Distance.
People will avoid you.
Dates will cancel. But, you will have a lot of free time.
You see, Anlor Winn fears the Ghost Yubo… as do I.


Edited 3 times | Last edited by Maupas (2 years ago)

#9 Report | QuoteMultilingual 

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A Freaky Story, told by Umaena

It was a brilliant autumn afternoon and I had set out to explore the jungle of the Cities of Intuition.
As the day drew to a close, somewhere on the edge of Maiden Grove, I hurried along to avoid being caught in the dark, when a thick fog rose from the ground.
I was quickly surrounded by the mists. The air was freezing and I couldn't see beyond three meters ahead. No sound from the profuse jungle could reach my ears.
Worried, I kept wandering for several hours without knowing where I was really going before I came upon a tree with a hollow trunk.
Exhausted, I huddled inside the cavity and did not take long to fall asleep.

I was awakened with a start in the middle of the night. I don't know exactly why. The fog had lifted and a light caught my attention in the distance.
Approaching with caution, I saw that it was a simple wooden hut, leaning against an escarpment, whose open door let out a soft light.
Bucked up, I decided to present myself at the door. Two young Zorai were seated around a table on which dinner was set.
Dressed in white, their features were fine and graceful, the color of their skin a very pale blue and their masks were immaculate.
At the sight of me, they stood up and greeted me in the Zorai language. I introduced myself and explained my misadventure.
They welcomed me kindly and invited me to share their meal.
I put my gloves on a corner of the table and took a stool.
We ate and they explained to me that they were two harvesting sisters who lived in this modest house.
I spent a very pleasant evening in their company. We chatted for a long time about things and joked heartily until late at night.
We were getting tired and they offered me a cozy armchair. I gladly accepted and curled up in the chair.
This time again, it didn't take me long to fall asleep.

I was awakened with a start at the break of the day. I was surprised to realize that I was snuggled up in the tree!
However, a detail attracted my attention in the distance…
Like the previous night, a hut was standing there, leaning against an escarpment, but in an advanced state of dilapidation.
Intrigued, I approached the door and entered.
The interior was similar to the two Zorai's hut, but looked as if it had been abandoned for centuries.
A large table and three stools covered with dust and cobwebs stood there.
Puzzled, I was about to leave when I suddenly saw it there, at the corner of the table: my pair of gloves, in perfect condition, in the same position as I remembered.
I had a sudden feeling of uneasiness, so I picked them up and left the cabin with haste.

What has happened that night? Did I dream? Had the Bad Wind played a trick on me? Or maybe it's just a story…

Who knows?

Edited 3 times | Last edited by Maupas (2 years ago)

#10 Report | QuoteMultilingual 

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Une triste histoire, racontée par Wieny

C’est l’histoire d’un enfant dont la famille était persuadée qu'il était maudit.

Dès sa naissance, on chercha à voir comment la malédiction s’exprimerait. Tout le monde le regarda grandir en se demandant comment la malédiction allait se présenter. Les années passèrent, le Maudit devint un jeune homin fort et plein de promesses, mais incapable de voir les bienfaits dont la nature l’avait doté. Il vivait en marge des siens, subissant leur rejet implicite et sachant qu’ils lui feraient un sort terrible s’il se révélait aussi maudit qu’on le supposait.Et il restait à distance des autres homins, effrayé à l’idée d’attirer sur leur tête la même malédiction.

Un jour cependant, alors qu’il se tenait sur les bords d’une assemblée comme la nôtre, une des personnes présentes le remarqua et lui sourit. Ce sourire réchauffa le cœur du Maudit, qui n’en avait pas eu beaucoup d’aussi sincère.
Quelque temps plus tard, il recroisa cette personne, et cette dernière s’arrêta quelques instants pour lui parler, toujours avec autant de bonté. Le Maudit savait qu’il devait rester loin d’elle pour ne pas attirer la malédiction, mais sa douceur lui faisait tant de bien qu’il se mit à chercher sa compagnie. Avant même de s’en rendre compte, il était profondément amoureux.

C’était cependant un amour sans espoir. Il ne pouvait le vivre, par peur des réactions de sa famille. Et il comprit bien vite que Mayu, son grand amour, montrait autant de bonté et de douceur pour bien des gens. Mayu aimait les gens, mais n’aimait pas le Maudit aussi fort que ce dernier l’aimait. Être seul sur les bords du monde, lorsqu’on n’a connu que cela, est déjà terriblement triste. Mais une fois qu’on a goûté à l’espoir d’être deux, cela devient insupportable d’accepter cette solitude.

Le Maudit essayait de renoncer à Mayu, mais invariablement il finissait par être à ses côtés dès que l’occasion se présentait. Si un ragus mettait Mayu en danger, alors le Maudit accourait, mettait en fuite le prédateur et relevait son amour, cachant la profondeur de son trouble. Si Mayu voulait une histoire, alors le Maudit allait trouver un conte, et si Mayu voulait la paix, alors le Maudit se retirait, pleurant sur la froideur de son amour. Le Maudit jalousait tous ceux qui pouvaient approcher Mayu. Pourtant, puisque Mayu les aimait, alors il s’efforçait de les aimer aussi. Le Maudit devenait fou de cette solitude autant que de cet amour impossible. Chaque jour, il s’éloignait un peu plus de sa famille. Chaque jour, il caressait l’idée de cette malédiction, se demandant si elle n’était pas la clé de sa délivrance, tout en s’effrayant d’y penser. Sa famille le surveillait, et Mayu l’ignorait.

L’existence lui devenait si pénible qu’il n’aspirait plus qu’à une chose : que sa graine de vie se brise. Parfois cependant, il souhaitait que ce soit la graine de vie de tous les autres homins qui se brise. Même celle de Mayu. Puis cette pensée l’horrifiait. Sa folie devenait de plus en plus grande. Était-ce la malédiction qui enfin s’exprimait ou fallait-il qu’il rende réel ce qu’on lui avait prédit ? Il devint de plus en plus violent et amer, jusqu’à éteindre toute étincelle d’amour et de douceur dans son cœur.

J’aimerais dire que cette histoire se termine bien, et qu’une solution fut trouvée. Hélas…

Le Maudit finit par croiser un sorcier aux pouvoirs immenses. Ce sorcier savait de nombreuses choses inaccessibles au commun des homins. Il aurait pu libérer le Maudit de sa malédiction, ou rendre sa famille plus aimante, ou encore aider le Maudit à se faire aimer de Mayu. Il aurait pu lui révéler les mystères de la Nuit et du Temps qui aurait rendu ces histoires futiles. Mais le Maudit ne croyait à rien de tout cela, n’espérait plus en quoi que ce soit. Il demanda au sorcier la chose la plus facile au monde pour quelqu’un comme lui : de quoi détruire une graine de vie. C’était peut-être facile, mais c’était aussi triste, et le sorcier essaya de détourner le Maudit de son objectif en lui demandant un prix bien trop élevé. Mais le Maudit paya le prix et avala le poison.

L’histoire ne dit pas si quelqu’un pleura la mort du Maudit. Pourtant, celui qui me raconta cette histoire avait des larmes dans les yeux. Qui sait d’où venaient ces larmes ? Quand souffle le vent d’Anlor Winn, prenez soin de vos proches. Aimez-les pleinement et sans condition. Il n’y a pas de meilleur remède aux malédictions.


Last edited by Maupas (2 years ago)

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