#22 Eingetragen von Zeando vor 5 Jahren
... let's review the initial proposition: "make teleportation harder, so that people go sightseeing more".
A correct balancing of teleporting and trekking should be like:Teleports: quick and safe, but very expensiveTrekk: cheap and rewarding, but dangerous
3 mal geändert | Zuletzt geändert von Zeando (vor 5 Jahren)
#23 Eingetragen von Gidget vor 5 Jahren
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#24 Eingetragen von Gidget vor 5 Jahren
#25 Eingetragen von Luminatrix vor 5 Jahren
Simply put, you cannot make a community by smashing people together and saying, "Okay children, make friends!". It really does not work that way. Trying to force the issue only makes it worse.
#26 Eingetragen von Tryroamer vor 5 Jahren
GidgetSimply put, you cannot make a community by smashing people together and saying, "Okay children, make friends!". It really does not work that way. Trying to force the issue only makes it worse.I agree with this. Yes, I am playing an MMO, but that doesn't mean I want to be interacting with everyone all of the time (when it comes to certain parts of the community, never interacting with them again would be too soon). It's not even that I hate treks - I don't. If there's one going on and I'm online, I'm happy to join. I often help my guildmates trek packers to other regions, just for the fun of traveling together. One thing to keep in mind, however, is that turning something people do for fun into something they have to do is a great way to make them resent it.But sometimes I come home after a rough day and I just want to spend an hour or two digging in peace, without making contact with strangers. I prefer being able to reach out to others on my own terms by participating in events and talking in Universe, rather than being forced into it.
#27 Eingetragen von Bubbason vor 5 Jahren
#28 Eingetragen von Maiyr vor 5 Jahren
#29 Eingetragen von Kovabon vor 5 Jahren
Zuletzt geändert von Kovabon (vor 5 Jahren)
#30 Eingetragen von Gidget vor 5 Jahren
#31 Eingetragen von Moniq vor 5 Jahren
So, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).
#32 Eingetragen von Gidget vor 5 Jahren
You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.
#33 Eingetragen von Bubbason vor 5 Jahren
BubbasonSo, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.
#34 Eingetragen von Moniq vor 5 Jahren
#35 Eingetragen von Revvy vor 5 Jahren
(...)FREEDOM!!
#36 Eingetragen von Maiyr vor 5 Jahren
FREEDOM!!
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