#22 Added by Zeando 5 years ago
... let's review the initial proposition: "make teleportation harder, so that people go sightseeing more".
A correct balancing of teleporting and trekking should be like:Teleports: quick and safe, but very expensiveTrekk: cheap and rewarding, but dangerous
Edited 3 times | Last edited by Zeando (5 years ago)
#23 Added by Gidget 5 years ago
---
#24 Added by Gidget 5 years ago
#25 Added by Luminatrix 5 years ago
Simply put, you cannot make a community by smashing people together and saying, "Okay children, make friends!". It really does not work that way. Trying to force the issue only makes it worse.
#26 Added by Tryroamer 5 years ago
GidgetSimply put, you cannot make a community by smashing people together and saying, "Okay children, make friends!". It really does not work that way. Trying to force the issue only makes it worse.I agree with this. Yes, I am playing an MMO, but that doesn't mean I want to be interacting with everyone all of the time (when it comes to certain parts of the community, never interacting with them again would be too soon). It's not even that I hate treks - I don't. If there's one going on and I'm online, I'm happy to join. I often help my guildmates trek packers to other regions, just for the fun of traveling together. One thing to keep in mind, however, is that turning something people do for fun into something they have to do is a great way to make them resent it.But sometimes I come home after a rough day and I just want to spend an hour or two digging in peace, without making contact with strangers. I prefer being able to reach out to others on my own terms by participating in events and talking in Universe, rather than being forced into it.
#27 Added by Bubbason 5 years ago
#28 Added by Maiyr 5 years ago
#29 Added by Kovabon 5 years ago
Last edited by Kovabon (5 years ago)
#30 Added by Gidget 5 years ago
#31 Added by Moniq 5 years ago
So, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).
#32 Added by Gidget 5 years ago
You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.
#33 Added by Bubbason 5 years ago
BubbasonSo, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.
#34 Added by Moniq 5 years ago
#35 Added by Revvy 5 years ago
(...)FREEDOM!!
#36 Added by Maiyr 5 years ago
FREEDOM!!
powered by ryzom-api