#1 Añadido por Heernis 5 años hace
Editado 4 veces | Última edición por Tamarea (5 años hace) | Razón: Edit to add the multilanguage tag in the title.
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Nicht klicken!
Ich schreibe generell auf Deutsch. Für Fremdsprachen gibt es ein Übersetzungswerkzeug. Die deutsche Sprache sollte hier nicht verschwinden.
I generally write in German. For foreign languages there is a translation tool. The German language should not disappear here.
J'écris généralement en allemand. Pour les langues étrangères, il existe un outil de traduction. La langue allemande ne devrait pas disparaître ici.
#2 Añadido por Heernis 5 años hace
#3 Añadido por Zagh 5 años hace
Supprimer la restriction artificielle "Fraction/Nation<->GuildJ'ai une petite idée....Pourquoi pas des guildes neutres composées d'homins de toutes les factions : Rangers, Maraudeurs, Kami, Karavan et Neutres ?Pour l'instant, ce n'est pas possible. Pour autant que je sache, les guildes qui sont orientées vers une faction ne peuvent être que des neutres ou des homins qui sont convertis à la même faction. Il en va de même pour l'appartenance à une nation.Pourquoi ne pas changer cela ?En temps d'alliances entre factions combattant les Kitins, ou une faction écrasante comme les Kamis, de telles guildes pourraient se former. Seule cette limitation l'empêche artificiellement.J'aimerais connaître votre opinion sur cette idée.
#4 Añadido por Ekoh 5 años hace
Última edición por Ekoh (5 años hace) | Razón: add english translation.
#5 Añadido por Gidget 5 años hace
Si ton but est d'avoir une guilde neutre... libre à toi de la faire, avec les contraintes que ça implique.
Editado 4 veces | Última edición por Gidget (5 años hace)
#6 Añadido por Heernis 5 años hace
Comme tu le dis "En temps d'alliance". Donc pendant une période donnée. Quel intérêt à avoir plusieurs peuples, plusieurs factions (et des nouvelles), une Lore des plus riches et toujours plus enrichies chaque jour. Des event orienté RP et de nation... si c'est pour tout enlever dans les guildes ?Autant rebâtir Ryzom avec qu'un seul peuple disponible, plus aucune faction, ni nation... une seule carte à explorer. On efface aussi toute la Lore et le RP. Si ton but est d'avoir une guilde neutre... libre à toi de la faire, avec les contraintes que ça implique. Rappelle-toi que même les guildes alignées sont sous les contraintes de leurs alignements.
Última edición por Heernis (5 años hace) | Razón: added english translation
#7 Añadido por Placio 5 años hace
Última edición por Placio (5 años hace)
#8 Añadido por Azazor 5 años hace
Última edición por Azazor (5 años hace)
#9 Añadido por Luminatrix 5 años hace
I do think that there are already three solutions:Change your allegiances to match those of your friends.Create a league to organize.Create a custom channel (aka Cookies).
#10 Añadido por Zagh 5 años hace
I am all for such guilds, and consider the mandatory faction-based restrictions on membership to break any sense of immersion Ryzom has by bringing the reality I play games to escape from into Ryzom. Now, I know that there are plenty of folks out there that need a script to follow in order to feel like they are "roleplaying", but there are some of us who prefer more of a sandbox approach if for no reason other than a world where the society and character development are organic instead of scripted is more immersive. (How ironic that those who claim to be pro-RP seem to be so anti-immersion...)We all love Ryzom. However, it's also been obvious to me for most of the years I've been here that one demographic is extremely determined to divide the server by imposing their preferred restrictions upon us all even if it means killing the game. If you want to impose restrictions on yourself or be part of a guild who will toss you for reasons that many of us would consider ridiculous, then that's your right. But when you try to take away other folks' freedom simply because you cannot restrain yourself or are egotistical enough to think that your way is THE ONLY CORRECT WAY then you're just asking for a fight. That sort of fight is not good for the future of Ryzom. Sure, that fight might not actually kill any people the way the same fight would IRL, but it will kill the game.There are worse things than being tolerant of those who do not seek to restrict themselves as strictly as you do. Don't do the in-game equivalent of outlawing meat for everyone simply because you are a vegetarian unless you seek to destroy Atys!ZaghSi ton but est d'avoir une guilde neutre... libre à toi de la faire, avec les contraintes que ça implique.Just as prisoners are free to go anywhere they want so long as they do not leave the prison? I think that you and I have irreconcilably different opinions on what "freedom" means.
Última edición por Zagh (5 años hace)
#11 Añadido por Gidget 5 años hace
So, being Matis and Karavan, I shouldn't impose this in my guild that was created to defend these two alignments under the pretext that I potentially deprive a player of his freedom?
What about you who absolutely wants to impose on me your need to "I want to do what I want regardless of the game's history"? Aren't you restricting my freedom to play as I see fit?
Obviously, you're going to answer that no and that I'll be the only decision-maker in my way of playing if everyone can do what they want.And I answer you that you are in error because leaving room for too much freedom, we arrive at too many mistakes.For example, fyros and matis hate each other. zorais and trykers hate each other. It's not me who says it, it's Ryzom's lore. You want to play a character who love everyone, free to you, but you are inconsistent with the lore. So what's the solution to make you "free"? To be able to play your sacrosanct "Sandbox" which doesn't even really exist in Ryzom. I'll give you one. Remove the lore from the game. We offer you a unique world, a single people, and go ahead, do what you want... and strangely enough, this description reminds me of another game... Minecraft.
Why isn't Ryzom really a sandbox? Because we can't do what we want. New example. I wanted to declare the independence of the territory of Avalae in the Matis kingdom because RP Matis was no longer going. The Lore and Animation team told me "You take too much freedom, it's impossible". Conclusion: Ryzom is not a sandbox (we can't even cut trees to build houses ourselves, it's a joke).
Última edición por Gidget (5 años hace)
#12 Añadido por Luminatrix 5 años hace
Obviously, you're going to answer that no and that I'll be the only decision-maker in my way of playing if everyone can do what they want.
And I answer you that you are in error because leaving room for too much freedom, we arrive at too many mistakes.For example, fyros and matis hate each other. zorais and trykers hate each other. It's not me who says it, it's Ryzom's lore. You want to play a character who love everyone, free to you, but you are inconsistent with the lore.
New example. I wanted to declare the independence of the territory of Avalae in the Matis kingdom because RP Matis was no longer going. The Lore and Animation team told me "You take too much freedom, it's impossible".
#13 Añadido por Azazor 5 años hace
#14 Añadido por Zagh 5 años hace
Editado 2 veces | Última edición por Zagh (5 años hace)
#15 Añadido por Gidget 5 años hace
Editado 3 veces | Última edición por Gidget (5 años hace)
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