Refused


Abolish artificial restriction "Fraction/Nation<->Guild

I don't know about faction restrictions, I can say I absolutely hate citizenship restrictions on guilds. I'd like to see all of it be optional - guilds could enforce it if they want to, but wouldn't have to if they don't. The playerbase is small as is and it feels like these limitations force us to have lots of tiny guilds instead of a few really strong ones, only serving to fracture us further.
I do think that there are already three solutions:

Change your allegiances to match those of your friends.
Create a league to organize.
Create a custom channel (aka Cookies).

The issue with these solutions is that they're not really solutions. What if I don't want to change my allegiance due to RP reasons? It's perfectly plausible that a Kami homin would want to be friends with a Karavan homin despite the two factions being at odds. But they can't join the same guild due to artificial restrictions.

Leagues are nice but they're incredibly clunky and inconvenient, which is why I only ever see them used for SN or OP wars. A custom channel would be the only solution when it comes to chat.

But guilds are more than just chat. There is also a guild hall with materials and gear. Having to ask someone else what's in there and if they could get it for you would be a nightmare.

I guess some guilds don't use their forums much, I know ours is full of useful information, so I would hate to lose that feature as well.

Lastly, there is a certain sense of belonging when members of a guild carry the same banner over their heads.

As I've said above, I would like to have race and faction restrictions be completely optional. That way, we can all play the game the way we want to without negatively impacting others.

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake
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