#106 Eingetragen von Anulian vor 10 Jahren
#107 Eingetragen von Mjollren vor 10 Jahren
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#108 Eingetragen von Wui vor 10 Jahren
Is this topic even monitored anymore?
#109 Eingetragen von Binarabi vor 10 Jahren
Mjollren (atys)Is this topic even monitored anymore?"...as if a million voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened."
#110 Eingetragen von Neela vor 10 Jahren
You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
#111 Eingetragen von Halper vor 10 Jahren
#112 Eingetragen von Bitttymacod vor 10 Jahren
why cant we start to craft cool stuff at lvl 60 or 50?? why 100??
#113 Eingetragen von Somenoob vor 10 Jahren
#114 Eingetragen von Mjollren vor 10 Jahren
#115 Eingetragen von Bitttymacod vor 10 Jahren
#116 Eingetragen von Gidget vor 10 Jahren
Somenoob -- Having autoswitch depend on the action might have undesirable side effects. Sometimes I *do* want to cast a spell while hanging onto my sword. Also really difficult to sense (without clicking) what "bar" is up. Most of my bars have mixed actions in them. (The exception being my digging bars, and you can already do auto-equip for a pick. (SYSTEM > Game configuration > Interface > HUD.) Unfortunately it auto-equips bare hands for magic or fighting, and if you have mobs on/near your digging spots you can aggro a mob very easily. )
#117 Eingetragen von Annahlii vor 9 Jahren
Zuletzt geändert von Annahlii (vor 9 Jahren)
#118 Eingetragen von Siela vor 9 Jahren
#119 Eingetragen von Zam vor 9 Jahren
#120 Eingetragen von Sennuri vor 8 Jahren
Sending a mail to Elweit did remind me of one thing I would like to see implemented in the various chat functions.How many times have you seen a chat line in Team or a personal tell, or even Uni that looks like this:Username says:3411111wwwwUsername says:Need a rez in xxxxCurrently we have the option that Enter either does or does not exit a chatbox. We have the option to exit a chatbox with the Esc key, but if we hit it again, we end up closing the chatbox. We can enter the chatbox by left-clicking on the data-entry part of the box. We can change from one box to another by the same means. I would like to see us be able to exit any chatbox by left-clicking on the general scene. (In addition to the current methods.)There -- a completely interface related request. -- Bittty
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