#44 Eingetragen von Victoriacamper vor 6 Jahren
As stated by Namcha (Lorist) you may be seen on a battlefield, or lost fame with your friends watching / supporting you etc. Its not only a matter of recognizing the face of an Homin
Zuletzt geändert von Victoriacamper (vor 6 Jahren)
#45 Eingetragen von Revvy vor 6 Jahren
Also wanted to say, losing points doesn't make much senses to me, since its such an abstract concept, not something one can claim of you?
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#46 Eingetragen von Namcha vor 6 Jahren
2 mal geändert | Zuletzt geändert von Namcha (vor 6 Jahren)
#47 Eingetragen von Azazor vor 6 Jahren
#48 Eingetragen von Placio vor 6 Jahren
It cannot be fully realistic, but the goal is to encourage players to behave more according to their faction. Maybe the 100% will be harder to keep. But to pretend to 100%, shouldn't you be totally devoted to your faction without any fault ?
#49 Eingetragen von Namcha vor 6 Jahren
3 mal geändert | Zuletzt geändert von Namcha (vor 6 Jahren)
#50 Eingetragen von Sinvaders vor 6 Jahren
@Placio @Azazor : you're right many roleplayers work on their fame to have it consistent with their behavior. Should we give power to event team to affect individuals' fames for those who might not be coherent ?
#51 Eingetragen von Heernis vor 6 Jahren
VictoriacamperDappers seem legit.You can loot everything else you kill, why not take some of the wealth from your victims?Possibly too abstract for some but we will see.This is a good idea yes legit, but it implies we will all be thief.Which may not be good for everyone.
Dappers seem legit.You can loot everything else you kill, why not take some of the wealth from your victims?Possibly too abstract for some but we will see.
2 mal geändert | Zuletzt geändert von Heernis (vor 6 Jahren)
Nicht klicken!
Ich schreibe generell auf Deutsch. Für Fremdsprachen gibt es ein Übersetzungswerkzeug. Die deutsche Sprache sollte hier nicht verschwinden.
I generally write in German. For foreign languages there is a translation tool. The German language should not disappear here.
J'écris généralement en allemand. Pour les langues étrangères, il existe un outil de traduction. La langue allemande ne devrait pas disparaître ici.
#52 Eingetragen von Placio vor 6 Jahren
It's rare "mortal enemies" teams up, except on OP, which are currently out of pvp scoring.The idea is more to put consequences on little acts like teaming with enemies on daily things (exchange, hunting
Zuletzt geändert von Placio (vor 6 Jahren)
#53 Eingetragen von Namcha vor 6 Jahren
Zuletzt geändert von Namcha (vor 6 Jahren)
#54 Eingetragen von Revvy vor 6 Jahren
Okay, totally forgot- if it’s rare for mortal enemies to team up, then there is no need for any of these changes, right!?!?
#55 Eingetragen von Neira vor 6 Jahren
2 mal geändert | Zuletzt geändert von Neira (vor 6 Jahren)
#56 Eingetragen von Heernis vor 6 Jahren
The idea is more to put consequences on little acts like teaming with enemies on daily things (exchange, hunting...)Not something that will drop fame to the abyss. But losing max fame could be already a serious matter. (could be easily retrieved with missions, but, if every days....)
3 mal geändert | Zuletzt geändert von Heernis (vor 6 Jahren)
#57 Eingetragen von Neira vor 6 Jahren
When it comes to PVE (hunting, leveling) , there could be also a fame mechanic to gain loose fame.Lets say a Mara and a Karavan are hunting. Mara will loose his own fame, but gain Fame for Karavan and the Karavan will loose his Karavan fame and gain Mara fame. But it should be still low by every kill. Lets say 0,06 by every kill. That should only work if both chars are aligned (my opinion).Another Situation: Ranger and Mara are hunting. Ranger loose 0,01 on Fyros, Matis, Tryker, Zorai, Kami and Karavan, but gain 0,06 in Mara fame. Mara loose 0,06 fame on Mara, but gain 0,01 on Fyros, Matis, Tryker, Zorai, Kami and Karavan.Neutrals with no alignment should be an exception. I think that is acceptable.
#58 Eingetragen von Revvy vor 6 Jahren
HeernisWhen it comes to PVE (hunting, leveling) , there could be also a fame mechanic to gain loose fame.Lets say a Mara and a Karavan are hunting. Mara will loose his own fame, but gain Fame for Karavan and the Karavan will loose his Karavan fame and gain Mara fame. But it should be still low by every kill. Lets say 0,06 by every kill. That should only work if both chars are aligned (my opinion).Another Situation: Ranger and Mara are hunting. Ranger loose 0,01 on Fyros, Matis, Tryker, Zorai, Kami and Karavan, but gain 0,06 in Mara fame. Mara loose 0,06 fame on Mara, but gain 0,01 on Fyros, Matis, Tryker, Zorai, Kami and Karavan.Neutrals with no alignment should be an exception. I think that is acceptable.Sure. Impose frequent refaming upon players for engaging in PvE-content with players of different fame.To avoid refaming, players per this idea should only team up with their own faction.You possibly can't not see how this is incredibly detrimental in building a community especially given the games low playercount.Shared PvE-actions should never have an impact on PvP-related affiliations, as that'd be by definition bad game-design.
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