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#1 Report | Quote[en] 

In response to questions in Uni today, this is the latest data I have on crafting ranges. Taken from forum posts over the years, some items might be outdated:

Heavy armor:
Protection range is 40% to 60%
Max vs is 1.32*Q to 2.64*Q (330 to 660 for Q250)
Base of 0 parry, 50% needed for +1 parry, 75% needed for +2 parry, 100% needed for +3 parry
Base of -3 dodge, 25% needed for -2 dodge, 50% needed for -1 dodge, 75% needed for 0 dodge

Medium armor:
Protecton range is 20% to 40%
Max vs is 0.888*Q to 1.776*Q (222 to 444 for Q250)
Base of 0 parry, 67% needed for +1 parry, 100% needed for +2 parry
Base of -1 dodge, 100% needed for +1 dodge

Light armor:
Protection range is 5% to 25%
Max vs is 0.56*Q to 1.12*Q (140 to 280 for Q250)
Base of 0 parry, 100% needed for +1 parry
Base of +1 dodge, 100% needed for +2 dodge

Last edited by Fyrosfreddy (8 years ago)

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#2 Report | Quote[en] 

Bucklers and Shields

Buckler
Dodge: 0 to +20 (formerly -5 to 0)
Parry: 0 to +20
Protection: 7.9% to 11.9%

Shield
Dodge: -10 to 0
Parry: +10 to +30
Protection: 15.9% to 23.9%

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#3 Report | Quote[en] 

1H Weapons

Dagger
max damage at q250: 138
max speed: 60 hpm
weight: 7 to 3.5 kg (formerly 4 to 2 kg)
dodge: 0 to +20
parry: -20 to 0
adv dodge: 0 to -20
adv parry: +20 to 0

1H sword
max damage at q250: 367
max speed: 39 hpm
weight: 8 to 4 kg
dodge: -10 to +10
parry: -10 to +10
adv dodge: +5 to -15
adv parry: +10 to -10

1H axe/mace
max damage at q250: 441
max speed: 34 hpm
weight: 8 to 4 kg
dodge: -10 to +10
parry: -15 to +5
adv dodge: +5 to -15
adv parry: +15 to -5

1H spear
max damage at q250: 303
max speed: 44 hpm
weight: 8 to 4 kg
dodge: -5 to +15
parry: -20 to 0
adv dodge: +15 to -5
adv parry: +5 to -5

1H Staff
dodge: -10 to +10
parry: 0 to +20
adv dodge: 0 to -20
adv parry: was reportedly broken? (better pre-craft actually gives a worse post-craft)

Last edited by Fyrosfreddy (8 years ago)

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#4 Report | Quote[en] 

2H Weapons . some data may be outdated

2H sword:
Damage: 26+Quality for 0% precraft, double that much for 100% precraft
2H sword: 15 to 30 hpm
Modifiers for 2H sword:
Dodge: -20 to 0
Parry: 0 to +20
weight: 12 to 6 kg
dodge: -20 to 0
parry: 0 to +20
adv dodge: +30 to +10 (formerly +20 to 0)
adv parry: 0 to -30 (formerly 0 to -20)

2H Axe:
Damage: 1.2 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed: 13 to 27 hpm
Dodge: -20 to 0
Parry: -10 to +10
weight: 12 to 6 kg
adv dodge: +30 to +10 (formerly +20 to 0)
adv parry: 0 to -20

2H Mace:
Damage: 1.2 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed: 13 to 27 hpm
Dodge: -20 to 0
Parry: -10 to +10
weight: 12 to 6 kg
adv dodge: +30 to +10 (formerly +20 to 0)
adv parry: 0 to -20

Pike:
Damage: 0.80 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed: 16 to 33 hpm
10% Less damage Taken
odge: -20 to 0
Parry: -10 to +10
weight: 12 to 6 kg
adv dodge: +30 to +10 (formerly +20 to 0)
adv parry: 0 to -20

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#5 Report | Quote[en] 

Jewelry

Protection ranges for 0% to 8% (25% needed for 2%, 50% needed for 4%, 75% needed for 6%, 100% needed for 8%)

Resistance ranges from 0.0 to 8.0 (unlike protection it allows for decimal values)

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#6 Report | Quote[en] 

Ranged:

This data is old and since I never played w/ it, assume it's outdated . Will fix if someone has data:

Pistol:
Pistol: 0.625 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed Range: 15 to 30 hpm
Distance Range: 15 to 30 meters


Rifle:
Damage: 0.835 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed Range: 12 to 24 hpm
Distance Range: 20 to 40 meters


AutoLauncher:
Damage: 2.00 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed Range: 6 to 12 hpm
Distance Range: 25 to 50 meters


Launcher:
Damage: 3.00 x (26+Quality) for 0% precraft, double that much for 100% precraft
Speed Range: 6 to 12 hpm
Distance Range: 30 to 60 meters

Last edited by Fyrosfreddy (8 years ago)

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#7 Report | Quote[en] 

Amps

Amplifiers:
Magic power ranges from 20% to 100%
Magic speed ranges from 20% to 100%
Damage is always 96
Speed is always 15 hpm

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#8 Report | Quote[en] 

Again, collected this stuff from old forums but some of the data is missing. Anybody have corrections, please advise and when the questions are asked in Uni, this thread can be referred to.

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#9 Report | Quote[en] 

WOW, Great compilation of info, FF.
Thanks :-)

#10 Report | Quote[en] 

What % does it take to get Med Armor up to Dodge +0 ?

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Always argue with an idiot... it's the only way they can get Experience! :)

#11 Report | Quote[en] 

see below

Edited 2 times | Last edited by Jola (7 years ago)

#12 Report | Quote[en] 

You sure?

It takes 67% to up Med Armor's Parry rating from +0 to +1.


Only 50% to up Med Armor's Dodge rating from -1 to +0?
(That's good news if true!)

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Always argue with an idiot... it's the only way they can get Experience! :)

#13 Report | Quote[en] 

Sorry, it is probably 33.33...% Because of truncation in the precraft display, you might use 34% to be sure.

32% displayed (probably really 32.5%) gave me -1 dodge; 33% displayed (probably really 33.5%) gave me 0 dodge.

Edited 4 times | Last edited by Jola (7 years ago)

#14 Report | Quote[en] 

Could some knowledgeable person post the Crafting ranges for Ranged weapons, but this time include things like Dodge/Parry and Adv Dodge/Adv Parry data?

I'd sure appreciate that.


•••Winter•••

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Always argue with an idiot... it's the only way they can get Experience! :)

#15 Report | Quote[en] 

Was going to let this slide, but you people keep dragging this thread back into my attention.

http://forums.ryzom.com/showthread.php?t=31883
http://forums.ryzom.com/showthread.php?t=34279

Very clever, "taken from forum posts over the years", "collected from old forums", technically true, yet suggesting you took a lot of time to gather and combine bits of info from dozens of scattered posts, while you actually just copy-pasted two pre-existing compilations without crediting the original.
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