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#24 Report | Quote[fr] 

I am a noob but I found the starting missions a great way to get a "feel" for Ryzom. The depth of the crafting system and the customisable actions (bricks) are great features of Ryzom.
I do find that distance is a hindrance in helping someone when they ask for help in the chat channels.
How hard would it be to allow anyone in a team to teleport to the team leaders location to help them and to teleport back when leaving the team.
That way if someone wants a rez in some other zone (including Silan) I could just teleport there and rez them then teleport back after helping them. Perhaps my bag might get locked while in the team (maybe I am only temporarily partially teleported and the merchants won't buy my stuff because they know it will vanish when I do)
Could a chat channel be changed so that characters only see help requests (and telport requests) from lower level characters? (so i don't teleport to the aid of a lvl 250 player only to find I am of no help at all.)
Or maybe the Max_Fight_Skill of the player could appear in brackets in the help request, like:
(23 Magic)NoobsGalore: Can I get a rez and help killing these gingos pls.

Edited 2 times | Last edited by Nubios (7 years ago)

#25 Report | Quote[en] 

Nubios
How hard would it be to allow anyone in a team to teleport to the team leaders location to help them and to teleport back when leaving the team.
That way if someone wants a rez in some other zone (including Silan) I could just teleport there and rez them then teleport back after helping them.

Death is part of the game, not the funniest but when you die, you learn to play better.
BTW death penalty have a really small impact, just enough to remember you die few minutes ago if you already forgot that ^^


I'm still in favor of removing Silan and put all beginner quests on mainland.

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