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OFFICIAL NEWS


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#1 Report | QuoteMultilingual 

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Ryzom Forge meeting's agenda - 7th of september 2015, 19:30 UTC

on IRC (freenode) #ryzomforge
http://webchat.freenode.net/?channels=ryzomforge

1 Lore Group
1.1 Work on the private Lore and publications to come

2 Event Group
2.1 Event sequences in preparation

3 Dev Group
3.1 Fix of the recent instability of "Yubo" server test
3.2 Dev project to allow the use of any 3D tool without using 3dsMax

4 Infographic Group
4.1 Preparation of items packs ready to be used by the mission creators.
4.2 Creation of the cities banners

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Tamarea
Ryzom Teams and Communications Manager - (FR / EN / ES)

tamarea@ryzom.com



Ryzom Forge Wiki

#2 Report | QuoteMultilingual 

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1 Lore group

 1.1 Work on the private lore and incoming publications

We want to gradually open the Lore to the players. Indeed, even if it's normal to keep part of it secret, a big part of what should be known by your characters, isn't. For example, what are your characters supposed to know what about the goo, the kitins, fire?

This lack of information is a brake for RP, and an open window for Lore slides, because the players, missing information on the Lore, start to invent it by themselves.

That's why Bepock and Gorias are working on writing a glossary listing one by one all the themes of the Lore. Each theme will be developped in three versions: A very private version, for the Lore group use only; an internal version, for the Event Team, which will include the Lore pieces to be brought to the players knowledge along the events; and a public version for the players.

Q: A suggestion, which I'm sure you will fix: please make sure it is up to date, so far the Lore says Yrkanis is still king, and very little mention is made of the second great swarming, etc.
A: It's scheduled, but it's also a very long work, so Bepock and Gorias start with themes which will be also used by rites and missions designers. Moreover, updating the public Lore (such as a king replacement) can be done without any problem by players in the Lore Wiki. This wiki is official-and-collaborative.

Q: Will the parts of the revealed Lore be revealed on RP manner? More precisely, will the informations be considered as new knowledge by our avatars? Or just a regularisation of what they should already know?
A:  It will all depend of the kind of information. What will be in the public Lore is supposed to be known by your characters (sometimes according to their nation or faction). What will be revealed during events will be new knowledge. The goal is that the players know more easily how make their character act and how to create player event without diverging from the Lore.
 
 
Q: What's about fictional stories such as origination of known guilds or the like? How should this be verified?
A: If some players want to have their guild history or character history validated, just ask us and we'll look at it when we can. Once validated, the text will get the "Lore validated" stamp, and it will become a part of the official Lore of Ryzom. And regarding the texts without any validation request, they're not related to the official Lore, but they could be considered as homin legends.

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Tamarea
Ryzom Teams and Communications Manager - (FR / EN / ES)

tamarea@ryzom.com



Ryzom Forge Wiki

#3 Report | QuoteMultilingual 

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2- Event Group

2.1 Event sequences in preparation

 A long sequence is planned to last for at least one year is being prepared for each nation. These four main sequences won't start all at the same time and will stretch over time :
- A Fyros sequence, which has just started. This sequence, as the other ones, will share its lot of surprises, but of course I won't tell you more!
-A Matis/Karas sequence, which includes (but not only) the botanic sequence and the one about the kitins study. These ones, already started, will restart and continue on a regular rythme.
-A Tryker/Ranger sequence (which still needs a lore adjustment before being started).
- A Zorai/Kamist sequence. This new sequence needs a big work on the development side, so she'll probably be the last one to start.
-The marauders will of course interact with the other sequences, and a marauder sequence is also planned for later.

Q:  1 trimestre for each nation? Or it's open to all?
A: The Event Team hasn't planned the alternating rythme of the sequences yet.

Q: Parts very different ones from anothers then, for RP players it won't be possible to take part in all of them.
A: Everyone will see according to his/her RP which sequences it is logical for him/her to attend.

Q:  It means that the sequences will actually not last 1 year for everyone?
A: Each sequence will last at least 1 year, so a player wanting to follow only one sequence will have at least one year of events. I cannot be more precise because the planning will be made bit by bit, in order to take the needs of the game into account.

Q: Are there events between homins planned? I'm explaining, some time ago (unofficial) weddings took place on Atys, it was a RP part which seemed to be very important for lots of people on the Bark.
A: It's still the case. The Event Team is still available for players wanting to celebrate RP weddings. They can also create a scenery if requested.

Q: it is for the Davae nemus event for this i have a smal question:  it was said that this would build up the enclosure automatically, but it is now about 2 months. The last 2 lines of the fences are missing. Is there something not running in automatic construction? I think that the people have already given all the matters?  I talk about this event:  [b]http://app.ryzom.com/app_forum/index.php?page=topic/view/22745 /1[/b]
A: The fence will be added by the Animators by hand.


2.2 OOC player revent made by La Firme

Zakkk: We've prepared, with the help of quite a lots of people, a one week fully OOC event. I've used a lot of the help of the Event andLeveldesign teams to create and test on the Yubo server a small series of micro-events. It should take place at the AValae's market. They are small events prepared  between us in the guild. You won't find any RP part in them, just events to have fun. And we're waiting for a feedback from Tamarea and the teams.

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Tamarea
Ryzom Teams and Communications Manager - (FR / EN / ES)

tamarea@ryzom.com



Ryzom Forge Wiki

#4 Report | QuoteMultilingual 

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3 Dev Group

3.1 Fixing of the recent instability on the "Yubo" test server
A RAID hard-drive broke, which explains the test server big instability in the last time. It should be replaced by OVH next week. Replace of the HDD is done last week, now the raid must be repaired  himself that would need round 6/7 days from today.

Q: Embarrassing question: how many raid discs have broken? The problem is when you've got 2 at the same time...
A: It doesn't seem to be the case. But resynchronizartion is very slow. So we'll have to wait.


3.2 : Dev project allowing to use any 3D tool without using 3DSmax
Kaetemi's project has been validated by Winch Gate, an agreement remains to be found with him on the prices.

Q: Is there anything new regarding the new zone?
A: YannK: It's a bit late for me but I can answer you during day hours, if you want.


3 Call of YannK
i'd have a call to launch:  We'd need people knowing how to prepare Linux packts. Nimetu is making already a lot of them, but we're missing someone to make .deb for Debian Sid (it's for me, I've got to admit). So if people knowing how to create packages want to help, it would be to allow an easiest access to Ryzom Core tools (RC Studio especially).

Edited 2 times | Last edited by Tamarea (3 years ago)

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Tamarea
Ryzom Teams and Communications Manager - (FR / EN / ES)

tamarea@ryzom.com



Ryzom Forge Wiki

#5 Report | QuoteMultilingual 

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4 Infography Group

4.1 Preparing ready to use items packs, to be put at the disposal of missions designers
When Ark will be open to all players, it should be as practical as possible. That's why we have the project of preparing ready-to-use item packs, in which mission designers will be able to select the ones they need.

4.2 Creating the cities banners
The tryker players have chosen the final version of the flags for their cities at the las Taliari assembly. It's now again time for the infographists to work! Here are the decisions made by the players for the tryker flags:
- Windermeer: the players chose the symbol of Remigra on the flag design of Osquallo.
- Cristabell: the players chose the current one made by Remigra.
- Avendale: the players chose Osquallo's proposal (without the flence).
- Fairhaven: the players chose Osquallo's proposal (the blue flag with the white symbol).
Shape to use for all these flags: Osquallo's one.

Q: I've seen that some cities had already defined their banners, when will we be doing it for the Kingdom?
A: At the next Court of the Karae.

Last edited by Beesjy (3 years ago) | Reason: Fix of multi-language

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Tamarea
Ryzom Teams and Communications Manager - (FR / EN / ES)

tamarea@ryzom.com



Ryzom Forge Wiki

#6 Report | Quote[en] 

- A Zorai/Kamist sequence. This new sequence needs a big work on the development side, so she'll probably be the last one to start.

Awww! Looking forward to it though ^^

These new one-year events sound absolutely amazing! I wish I had an alt in every civilization to experience them all ^^

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"We are Kami. We are here to be you. We are many as you are of many minds. We are one as you are one in Ma-Duk."

#7 Report | Quote[en] 

Rikutatis
I wish I had an alt in every civilization to experience them all ^^

Fortunately, we Matis are of a ... how shall I call it ... inquisitorial? nature ... ;)

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#8 Report | Quote[en] 

Salazar
Rikutatis
I wish I had an alt in every civilization to experience them all ^^

Fortunately, we Matis are of a ... how shall I call it ... inquisitorial? nature ... ;)

You mean you're nosy ^^

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"We are Kami. We are here to be you. We are many as you are of many minds. We are one as you are one in Ma-Duk."
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