#1 Añadido por Ixolite 1 década hace
#2 Añadido por Suboxide 1 década hace
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#3 Añadido por Suboxide 1 década hace
#4 Añadido por Ixolite 1 década hace
#5 Añadido por Ixolite 1 década hace
#6 Añadido por Suboxide 1 década hace
#7 Añadido por Erizon(arispotle) 1 década hace
does that mean ppl can't become master without getting involved with pvp?
#8 Añadido por Amnesia(arispotle) 1 década hace
#9 Añadido por Jayce 1 década hace
#10 Añadido por Meagon 1 década hace
#11 Añadido por Danto(arispotle) 1 década hace
Suboxidedoes that mean ppl can't become master without getting involved with pvp?That's exactly what this proposal means. In other games that have this sort of model, you typically have max-level players griefing lower-level players trying to work their way to the top. The justification is "it was done to me, so I'm just passing it along" which is a load of Dung Resin. The real reason is a feeling of power over lower level players because the new players are easy to kill.This idea will drive people from the game. Any people it attracts will be the griefer type.Do Not Want!
#12 Añadido por Nonea 1 década hace
Última edición por None (1 década hace)
#13 Añadido por Entendu 1 década hace
#14 Añadido por Moonlightmist 1 década hace
#15 Añadido por Tumbleweed 1 década hace
I think the best case scenario is a new region that is set up like the arena. To make all happy it would need to be a non dig area and not a passage to another place. If you would go in this new region it would be only to fight.
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