Ok a little bit of information.
I will write few of my ideas. As I said earlier I was thinking about a murder story.
We get 1 character (can be alt) to die of poison in front of everyone. one of us could be a killer. Each actor would have 1 or 2 informations about the event. E.q. 1 player will know something how the homin died, other players don;t know at the beggining our victim died of poison afterall. other player would know something about the past of our victim. Another would know about his rivals/antagonists. This way players would have to interogate all of us to find out who of us killed him and why.
What do you think about such construction of the event?
I will write few of my ideas. As I said earlier I was thinking about a murder story.
We get 1 character (can be alt) to die of poison in front of everyone. one of us could be a killer. Each actor would have 1 or 2 informations about the event. E.q. 1 player will know something how the homin died, other players don;t know at the beggining our victim died of poison afterall. other player would know something about the past of our victim. Another would know about his rivals/antagonists. This way players would have to interogate all of us to find out who of us killed him and why.
What do you think about such construction of the event?