IDEAS FOR RYZOM


Heal mobs when fight end
Yes
Atys: Oltopeteeh
1 (1)
50.0%
No
Atys: Jazzy
1
50.0%
Other 0
Abstain 0
Poll is closing in: 3 months to go
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#1 [en] 

Quickly heal monsters when fight ends and they come back. This is common practice in MMORPGs to prevent over-enrichment through hit-and-run tactics.

This is especially true for battles near water.
Need to allow combat in water or reduce depth of water so that monsters can catch players and continue battle, like on land. Otherwise, we can shoot enemies, enter water for few seconds, shoot again and enter water again, defeating much stronger creatures than in normal fight.

#2 [en] 

if you want to take that round, ryzom provides you the freedom to do that, but when you leave silan you'll be glad for the safety of water.

again: your in the STARTER area of the game, looking at about 3% (being very generous there, it's more like 0.05% of ryzom) when your on silan.... the ideas your posting are related to the training area ment to teach you the most basic skills needed to START playing ryzom.... i love that you have ideas and want to share them, but you really can't look at a tiny part of a very huge game and suggest changes based on that alone, it's alot like trying to judge a book by it's cover, that just doesn't work.

talk

---

Remickla (atys)
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