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My experience with the Storyline Project

There was a bark quake all over Atys that only affected the Nexus. Promptly, scientists were sent to the Nexus from every faction except the Rangers. At first, only map markers were to be searched for in order to "map" the map like a puzzle. Then more missions were added. One had to take the necklaces from the Gibbais for further research, and search for sublime material for research purposes, harvest it and hand it in.

As far as a good concept and in a group this is no problem, but if you ever want to do something solo, then you receive as always only frustration. But that is nothing new.

I have so far visited 2 events now and records of them are also available.

The first event "[Storyline] [Zorai] The secret of the Gibbai in the Nexus (02.05.2021)" was quite amusing. You could tell that the role of the character "Haido Xuan" was played well and you were guided through the event, so you can say that whether you like roleplaying or not, you felt like you were in good hands.

The second event "[Storyline] [Tryker] The Mystery of Gibbai in the Nexus: Experiments and Consequences (5/13/2021)" was a disaster. Don't take offense, but there's a difference between acting out a disaster in a role-playing way and being the disaster yourself. It was written in the announcement that there will be a disaster and yes there was. One after the other, so you got the feeling that the character "O'Banon Emmen" has no plan of anything and that the organizer just leaves the group to itself. Yes, there were callbacks, but somehow only indifference arrived. I think the organizer behind the character was simply overwhelmed that evening, at least that was my impression as an observer.

Also, the beginning could have been cut short, especially with the mobile research station in the dewdrop. Too much "boom and bang", which was only there to wake up the bored and asleep homins.

The Gibbais are already social, but then to put so many on a pile, I found very daring, since it is about role-playing and not a massacre. I really don't understand that if you want to let a baby gibbai return to its herd, it must also be that you still want to collect sap!? I thought that was the end of it. A good short story ends with a happy ending. It would have been nicer to let the gibbai baby return to its herd than to have the horde of gibbais attack us too. Also, especially since the time was advanced and you were looking at 2-2.5 hours and not 3 hours and more. You really don't have to just whip through everything. You could have just left the section with the sap for the next event.

Also, regarding livestreaming or recordings in general, it's quite boring.

1) Everyone is standing in a pile, characters are not animated according to the situation or what they are saying.
2) No speech bubble for characters controlled by the event team.

It's possible to make it less boring by speaking myself or adding other small animations, but that's usually best done only in post-production. Music and sound is also rather stale ingame. You can't really do anything about that. To make role-playing games really worth watching, you have to put a lot of work into it and also time, which I don't really have. And even then, when everything is spruced up that's missing ingame, it won't represent what Ryzom really is.
Anyway. I think livestreams at roleplaying events like this are just a waste of time. Post-produced recordings that are presented in a shortened form make more sense there.

Translated with www.DeepL.com/Translator (free version)

Last edited by Heernis (3 years ago)

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