English


uiWebPrevious12uiWebNext

#22 Report | Quote[en] 

Arcueid
they should be changed in small steps and balanced with extra care and caution
You got it right.

Shooting weapons have so far always been balanced and few people have complained about it, I assume.
It seems logical to me that we should keep the same total damage, attack speed and maximum range based on the new best recipes that can be found with the changes.

#23 Report | Quote[en] 

Tamarea
I'm afraid I have received no application of yours... Please could you contact me (again) on chat.ryzom.com or by email to tamarea@ryzom.com?
done
Tamarea
For a while I created a specific topic for each project, with news and updates, asking players to give feedbacks and suggestions. As it was long to do and we had very few answers, I stopped. Do you think it would be interesting to restart it?
We could also add more details on the Roadmap.
Your opinion?

Sometimes one piece of information is enough, sometimes you have to talk about the things that are coming. The Ranged Patch is definitely one of the latter. I don't think you can make a generalized statement about this.

Changes of this weighting don't come often.

The important thing is that information is easily accessible. Keeping the roadmap up to date would probably be even more valuable internally than for the external view - but I can't estimate that. One topic in the forum per development would probably be sufficient. That linked in the roadmap would be perfect. If it changes the game sustainably. Atysmas, for example, can remain a nice surprise.

What I do not fully understand, however, is the following: You mean, it is very time-consuming to inform the community about the upcoming project steps. But shouldn't this information be available internally for a long time, so that the person who implements it knows what to do? Aren't these decisions backed up with arguments? For me, this is part of a project and could be published in a slightly modified copy&paste format. Otherwise there seem to be completely different problems than the information flow towards the players.
uiWebPrevious12uiWebNext
 
Last visit Wednesday, 24 April 09:52:34 UTC
P_:

powered by ryzom-api