#34 Added by Balkhog 4 years ago
TryroamerI might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areas to support the weary trapper / excavator also with basic needs articles and with sale/resale possibilities.+1
#35 Added by Kaetemi 4 years ago
TryroamerI might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areasPeople will meet less and less and we will have the feeling of an even emptier game ...
I might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areas
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#36 Added by Balkhog 4 years ago
I have an idea. We remove Fyros/Matis/Tryker/Zorai mainland, and replace it with a single Ranger Paradise Land.
#37 Added by Revvy 4 years ago
The one exception from your list is toon marriage. Not only would you have a lot of folks marrying their alts, there would also be a lot of folks pushing for polygamy, both for legitimate RP reasons and for the usual exploitative ones. In short, I think it would cause more issues than it solves, so I feel it best to leave marriage as strictly RP.
#38 Added by Sinvaders 4 years ago
BalkhogTryroamerI might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areasPeople will meet less and less and we will have the feeling of an even emptier game ...I have an idea. We remove Fyros/Matis/Tryker/Zorai mainland, and replace it with a single Ranger Paradise Land.
#39 Added by Tryroamer 4 years ago
TryroamerI might add that general goods stores (next door to or integrated into therefore needed stables) could be therefore strategically placed along well traveled routes in outback areas to support the weary trapper / excavator also with basic needs articles and with sale/resale possibilities.+1People will meet less and less and we will have the feeling of an even emptier game ...
#40 Added by Kaetemi 4 years ago
@Kataemi: there is no need to get offensively abusive nor to ridicule my suggestion; "replacing all with a paradies land just for rangers...""??
Edited 9 times | Last edited by Kaetemi (4 years ago)
#41 Added by Sinvaders 4 years ago
(The problem is, that if the current team adds this, it will become some gimmick with casino tokens, and biased towards the story event management team's pet projects.)
#42 Added by Tryroamer 4 years ago
#43 Added by Revvy 4 years ago
As i have commented more than once: I do not give up hope that this game get more enticing and welcoming to newcomers and returning oldtimers alike over time. It is in hope of aiding in there coming into being such further development that i now and again offer a suggestion or two to you all.
#44 Added by Sinvaders 4 years ago
#45 Added by Balkhog 4 years ago
I don't want to kill the party but do you realize the forum idea is about 1620 topic created? (not counting accepted and refused which would bring the total value to 1677).. 1677-1620 = 48/1677 realized/accepted client idea's, not even 3% over 10 long years.Let's say we have 10 answer to each topic at average, its about ~ +16k comments of clients, made with effort and passion about the game.And here I'm talking about topic that are ignored, never answered and overlooked by the officials
Edited 3 times | Last edited by Balkhog (4 years ago)
#46 Added by Sinvaders 4 years ago
#47 Added by Kaetemi 4 years ago
and the selection of ideas must be based on the best ones
#48 Added by Gidget 4 years ago
No. This forum section is mainly not read by the Ryzom Team.
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