Refused


Do you think this is a good idea?
Yes, it is a good idea pretty much as is 3
9.1%
Yes, it's a nice idea but could use a bit of polish 3
9.1%
No, but I have an idea that I think could work 1
3.0%
No, I think there is no problem so this is not needed 8
24.2%
No, I think Around is the RP channel even though many others disagree 15 (3)
45.5%
Other 3
9.1%
Abstain 5
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#41 [en] 

[EDIT] Removed because answering to a moderated comment.
Gidget
Lastly, I don't exactly encourage differences so much as simply acknowledge them, try to respect everyone's right to individuality, and seek compromise even if that means stripping one side of privilege for the sake of equity. I want us all to get along as players even if our characters are in conflict, but that requires all sides to give a little.
....read what you have written on this thread, please. Then read again what you wrote right here.
Maybe you don't do it on purpose but I see zero seeking for compromise and lots of personal conflict [EDIT] Part of the sentence moderated.
Post this same idea with a more neutral approach and maybe the message would come through in the way you wanted.
This suggestion was posted as a whim and it seems rather illogical that you see it anyhow comparable with this.

I also invite you to compare the views of Roleplay part of forum and for example this one.
[EDIT] Unuseful personal comment.

Last edited by Tamarea (5 years ago)

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#42 [en] 

I have a few minutes during lunch so lets address a couple things while I wait for my food...
Naveruss
As well you’ve said, you’re playing at unconventional hours, so your point of view is probably bad, why would we listen you…?
What you call "unconventional", I call "primetime for West Coast US". Ryzom is a global game with one server shared by folks all over the world. By calling my point of view bad, you are basically saying that you feel that anyone who is not in your time zone is somehow less than you. Respect is a two-way street, and if you will not respect others, why should others listen to you? Take a step outside yourself for a moment, get a little perspective, and think what you would do if the situation were reversed and you were the one whose opinion was invalidated for arbitrary reasons.

Also, I feel that your talk of sophism is a bit of projection on your part, though admittedly that may just be my frustration at having people attribute to me positions I do not hold.
Sinvaders
It's just a matter of perception. In my own experience there is more people using around channel for RP than the one using it for HRP
Precisely so! Like I said elsewhere, Ryzom was a totally different game when I worked night shift. I am not surprised our experiences differ. I simply want to see if we can rectify that.

[EDIT] Removed because answering to deleted comments.

Delivery is here.... food now!

Last edited by Tamarea (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#43 [en] 

[EDIT] Removed because answering to deleted comments.

Last edited by Tamarea (5 years ago)

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#44 [en] 

@Gidget

Of course, my last point wasn’t serious, just a sophism example (as I’ve said) because I’m tired to see all bad arguments against the RP.
I’m not here to disrespect you or anybody. And it’s probably not noticeable, but I’m trying to understand all point of view, and I’m expecting that everybody can understand the point of view of most RP player: We don’t want to impose our way of play, we just ask to respect our way of playing the game without being rejected.
We aren’t here for conflict or “segregation” but for get fun together.

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#45 [en] 

[EDIT] Removed because answering to deleted comments.

For instance, right now the Around Tab displays a message whenever you log in. What is it? Many (most?) of us don't know because we use Around channel from the User Tab so we never see it.

I don't want to see Around restricted in any manner. That's my take on it. Informational statements are not a problem (unless I get them *every time* I hit /s , in which case it would be annoying).

Last edited by Tamarea (5 years ago)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#46 [en] 

[EDIT] Removed because answering to deleted comments.
Naveruss
Of course, my last point wasn’t serious, just a sophism example (as I’ve said) because I’m tired to see all bad arguments against the RP.
I’m not here to disrespect you or anybody. And it’s probably not noticeable, but I’m trying to understand all point of view, and I’m expecting that everybody can understand the point of view of most RP player: We don’t want to impose our way of play, we just ask to respect our way of playing the game without being rejected.
We aren’t here for conflict or “segregation” but for get fun together.

Are you as tired of that as I am of the fine, well-behaved RPers getting their reputation tarnished by a few bad apples to the point where there is even the thought of giving them their own channel or even their own server? Believe me when I say that this whole debacle brings me no joy, and that I truly do want us all to coexist peacefully as players. Our characters may have valid reasons to hate each other, but we should not.

I am not here to reject RP. You don't spend as much time at tabletop gaming as I have (both as player and GM) if you dislike RP. And what you say is true of most RPers. However, the fact that most car trips do not result in an accident does not keep me from wearing a seatbelt, if you catch my drift. There is enough friction between the two sides here as the result of a few hooligans that I think that something needs to be done about that.

And let me reiterate that if I truly thought that Revvy's two-line solution would even put a notable dent in the problem, this thread never would have existed.

Edited 2 times | Last edited by Tamarea (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#47 [en] 

https://app.ryzom.com/app_forum/index.php?page=post/view/193609

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#48 [en] 

[EDIT] Removed because answering to deleted comments.
Bitttymacod
For instance, right now the Around Tab displays a message whenever you log in. What is it? Many (most?) of us don't know because we use Around channel from the User Tab so we never see it.
Once again, the original suggestion in Revvy's topic was not aimed at fixing the already broken relations between veteran players.
It was meant to educate the newcomers. If you choose to be a player who uses the User-tab for chat purposes, you have still checked the other tabs at least once.
And that's when you see the little info.

Bitttymacod
I don't want to see Around restricted in any manner. That's my take on it. Informational statements are not a problem (unless I get them *every time* I hit /s , in which case it would be annoying).
Revvy
It would be nice to have an educational warning message in the around channel at the connection for all game customers.
Have you read the original suggestion? For some reason multiple opposing comments have included this statement which simply tells that the original post was not read through.

[EDIT] Removed because answering to deleted comments.

Last edited by Tamarea (5 years ago)

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#49 [en] 

[EDIT] Removed because quoting a deleted comment.

Let's remove the warning when you are looknig to speak in uni for the first time... it's very confusing.

Last edited by Tamarea (5 years ago)

#50 [en] 

Sinvaders
[EDIT] Removed the "quote in the quote" of a deleted sentence.
Let's remove the warning when you are looknig to speak in uni for the first time... it's very confusing.

I actually agree with this. Or at least change it. I remember being super scared to speak in uni chat for a long time because of the warning when I was new to the game.

Last edited by Tamarea (5 years ago)

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake

#51 [en] 

[EDIT] Removed because answering to deleted comments.

Last edited by Tamarea (5 years ago)

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake

#52 [en] 

Sinvaders
Let's remove the warning when you are looknig to speak in uni for the first time... it's very confusing.

Don't remove but rewrite it. The current displayed text is a leftover from times where many people would inhabit this game and language specific channels didn't exist.
Right now, rewriting the warning text to explain that there's channels for each language and how to access them as well as it stating that the general universal channel is mostly for requesting aid and/or information about the game should do the trick.
The warning itself is okay, just heavily outdated with its contents.

Last edited by Neira (5 years ago)

#53 [en] 

Agree, a better explanation of what channels are could be really nice. But I'm afraid that it will be too much text in one place :/

#54 [en] 

[EDIT] Removed because answering to deleted comments.

Edited 2 times | Last edited by Tamarea (5 years ago)

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#55 [en] 

[EDIT] Removed because answering to deleted comments.

Edited 2 times | Last edited by Tamarea (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

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