#1 Added by Ixolite 1 decade ago
#2 Added by Suboxide 1 decade ago
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#3 Added by Suboxide 1 decade ago
#4 Added by Ixolite 1 decade ago
#5 Added by Ixolite 1 decade ago
#6 Added by Suboxide 1 decade ago
#7 Added by Erizon(arispotle) 1 decade ago
does that mean ppl can't become master without getting involved with pvp?
#8 Added by Amnesia(arispotle) 1 decade ago
#9 Added by Jayce 1 decade ago
#10 Added by Meagon 1 decade ago
#11 Added by Danto(arispotle) 1 decade ago
Suboxidedoes that mean ppl can't become master without getting involved with pvp?That's exactly what this proposal means. In other games that have this sort of model, you typically have max-level players griefing lower-level players trying to work their way to the top. The justification is "it was done to me, so I'm just passing it along" which is a load of Dung Resin. The real reason is a feeling of power over lower level players because the new players are easy to kill.This idea will drive people from the game. Any people it attracts will be the griefer type.Do Not Want!
#12 Added by Nonea 1 decade ago
Last edited by None (1 decade ago)
#13 Added by Entendu 1 decade ago
#14 Added by Moonlightmist 1 decade ago
#15 Added by Tumbleweed 1 decade ago
I think the best case scenario is a new region that is set up like the arena. To make all happy it would need to be a non dig area and not a passage to another place. If you would go in this new region it would be only to fight.
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