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#36 Melden | Zitieren[en] 

hmm what about the to LA marauders we have now peiruz and dante? To get to their camps you have to use a one-way teleport stone in their camp. I have no idea if anything is written about that kind of one-way teleporting but maybe it's something to look at giving marauders/anti-theist some one way-teleports making it hard for them to return from a place or maybe not one-way teleports but they can only teleport at some stones so no tp-pacts all they get is a list selection when they click on tp stone. I do think it could be an intersting game mechanic and it would mean marauders have to run alot more since they can't teleport out they have to run to a stone again.

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#37 Melden | Zitieren[en] 

Don't over-analyse it too much, some game-mechanics just have to be that way for game-mechanics reasons even if they unfortunately make no sense in the lore.

One big example: Players need respawning, so in the lore, Kami and Karavan can resurrect homins. And Marauders hate both Kami and Karavan, so no respawning for them. And seriously, how suicidal is it for a group of homins that stays dead (Marauders) to attack a group of homins that's effectively immortal (us)? Makes no sense no matter how you look at it.

Anyways, just wanted to add, don't forget the Marauders are made up of multiple mostly-independant tribes as well. So there's lots of room there for politics, differences between tribes, infighting, etc.
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