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IDEAS FOR RYZOM
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IDEAS FOR RYZOM
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Making a new world outside of Atys
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#30
Added by
Fyrosfreddy
1 decade ago
{translate}
Perhaps we all have frogotten that miniscule 1 pixel jump in our progress bar while doing level 249-250 ..... I can't imagine the pace at 299-300 .... and let's not forget, how many peeps are doing those 240+ level w/o cats. I'm doing MA in the 240's and its a gdrag bringing up the 4 trees (and yes, I do still use cats for crafting).
What would be nice is what some have touched on. Give peeps a reason to bring up the rest of the trees. Master all 4 above ground lands for harvest and you can "improve" 250 dig mats to 260 dig mats.....the "improve feature" already exists fro occupations so most of the programming in place.
Master HA's 1st tree and get the 85% success rate. Master 2nd and increase another 3% ...... Masters 3rd and another 3%......Master all and get the ability to do 270 but, cuz toom still 250, your success rate at the 20 point OC will drop down to 80 again ... but w/ the 14% scrolls, the 84% would just about work out. Same for mastering all 2h wep trees, 1h wep trees, jools, etc
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#31
Added by
Fyrosfreddy
1 decade ago
{translate}
As far as the fighting skills, again, mastering all branches of a tree should give a bonus but not change the toon level.....say extra HP and Stam boost for melee weaps (but only when using completely mastered trees .... i.e. all 2h weaps, all 1h weaps, all 4 magic trees, all 2h ranged, all 1h ranged.)
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