#18 Added by Iala(arispotle) 1 decade ago
#19 Added by Beogard(arispotle) 1 decade ago
As for not wanting to level skills from 250 to 300 again...I think it's a lot to do with how the game is at the moment, that you don't count in endgame content unless you're max level. Invasion events now are often full of level 250 or higher mobs, and anyone not 250 at OP battles is just launcher fodder.
#20 Added by Erizon(arispotle) 1 decade ago
#21 Added by Razrah 1 decade ago
I don't think Ryzom needs to raise the level cap. It doesn't serve any useful purpose to how the game is structured, and it would require a lot of effort that could, instead, be spent adding other features to the game. Raising the level cap is more than just changing a couple of maximum values in the code, whipping up some new grind fodder in a new randomly-generated zone, and boom you're done.
#22 Added by Erizon(arispotle) 1 decade ago
#23 Added by Sherkalyn 1 decade ago
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#24 Added by Kilgoretrout 1 decade ago
#25 Added by Fyrosfreddy 1 decade ago
Last edited by Fyrosfreddy (1 decade ago)
#26 Added by Sywindt(Yubo) 1 decade ago
#27 Added by Suboxide 1 decade ago
#28 Added by Kalean 1 decade ago
#29 Added by Iala(arispotle) 1 decade ago
#30 Added by Fyrosfreddy 1 decade ago
#31 Added by Fyrosfreddy 1 decade ago
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