#28 Added by Jayce 1 decade ago Report | Quote
This modification is effective on 3 shards(servers) (aniro, arispotle, leanon), patches being strictly identical on all servers regardless of the configuration of outposts or guild size.
Edited 2 times | Last edited by Jayce (1 decade ago)
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#29 Added by Fyrosfreddy 1 decade ago Report | Quote
There are guilds and individuals with packers, apartments and guild halls stuffed with them because there has been such a massive over-abundance for literally _years_! Until these reserves have been exhausted outposts will remain by-and-large useless as there's little incentive to fight over them anymore.
#30 Added by Fyrosfreddy 1 decade ago Report | Quote
it will still be dependant on the "create sap crystal skill" level,
#31 Added by Jayce 1 decade ago Report | Quote
Well speaking for Bunnies, I can say that's not the case. We still manage to give away an amount almost equal to our production. Our own usage for the most part is crafting related.
#32 Added by Binarabi 1 decade ago Report | Quote
#33 Added by Marla 1 decade ago Report | Quote
PS Anyone else have probs getting back into game after patch ...
#34 Added by Sywindt(Yubo) 1 decade ago Report | Quote
#35 Added by Jayce 1 decade ago Report | Quote
#36 Added by Xatokar 1 decade ago Report | Quote
#37 Added by Erizon(arispotle) 1 decade ago Report | Quote
the production rate for all of the Outpost products will now be reduced by a flat 65 % of the orignal production
#38 Added by Sywindt(Yubo) 1 decade ago Report | Quote
The production of other materials will remain unchanged.
#39 Added by Kilgoretrout 1 decade ago Report | Quote
#40 Added by Fyrosfreddy 1 decade ago Report | Quote
Did I say all guilds? And I would expect nothing less of a "neutral" guild. :p
#41 Added by Erizon(arispotle) 1 decade ago Report | Quote
They were not absent.
#42 Added by Tico(arispotle) 1 decade ago Report | Quote
...The production of other materials will remained unchanged...
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