IDEAS FOR RYZOM


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#19 [en] 

Ideally in your team you would assign auras per team mate. mpa used in a team will effect the other team mates for that aura. but the other team mates still have the ability to choose another aura of their own each. Its possible to have all the auras active at the same time.




Edited 5 times | Last edited by Final (1 decade ago)

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Final
www.ryzomarmory.com


#20 [en] 

Exactly Final!

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Peace, Luv & Cookies,
Inifuss

#21 [en] 

As a tangent, there are alternate ways to balancing the auras than seperating the timers. For example, still a shared timer, but the regen auras having a shorter reset time than the protection ones. Protection auras are currently 15 minutes, and regen auras 20 minutes, so this could be set back to for example 5 minutes, to make it more tempting to use, while still preserving the choice element.

Also, let me note that the fact that all auras except Melee-Protection seem useless to some players, seems to me part of a bigger problem that PvE is generally quite... unvaried compared to PvP. Consider:
* almost all mobs use melee attacks, only about 10% uses ranged or magic.
* almost all mobs are far more vulnerable to magic damage than to physical damage.
* there are very few mobs for which it actually makes much difference which elemental spell you use on them.
* all mobs have equal armor on every body part.
A little more variety here would generally be better, imo.

#22 [en] 

Marelli
As a tangent, there are alternate ways to balancing the auras than seperating the timers. For example, still a shared timer, but the regen auras having a shorter reset time than the protection ones. Protection auras are currently 15 minutes, and regen auras 20 minutes, so this could be set back to for example 5 minutes, to make it more tempting to use, while still preserving the choice element.
+1 for this idea

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Kaléan McFerty
Pirate of the Lakes

#23 [en] 

tee hee, neverax / new owners should complete the descope and make each ele spell a training class muahahaha :o)
ps. wonder if there all finals characters in the piccy :o}

Last edited by Ghuiss (1 decade ago)

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mayhem - where no one is an island

#24 [en] 

+1 for separate timers or shorter cooldown
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