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#1 Report | QuoteMultilingual 

Multilingual | English | Français | [Deutsch] | Español | Русский

Inhalts-Patch 975 (06.12.2023)

Ryzomchat wechselt auf RocketChat Version 6.

  • Wir haben seit einigen Wochen an der Umstellung auf Version 6 von RocketChat gearbeitet, die vor Kurzem installiert wurde.
  • Die neue Version erforderte eine komplette Neugestaltung der Schnittstelle zum Spiel.
  • Der gesamte Chat-Verlauf bleibt erhalten, die Bedienung bleibt gleich, aber einige kleine Bugs könnten sich versteckt haben.
  • Der neue Befehl /rzlang ermöglicht es, die Sprache für Übersetzungen zu wählen.
  • Die Ignorierliste sollte nun berücksichtigt werden, wenn ein Spieler von chat.ryzom.com aus spricht.
  • Gildenkanäle werden nun beim Erstellen / Löschen von Gilden besser behandelt.

Was repariert wurde

  • Truppen, die man bei der Verteidigung eines Außenposten kauft, sollten nun zur richtigen Zeit und am richtigen Ort erscheinen.
  • Ein Fehler wurde behoben, der dazu führte, dass die Haltbarkeitspunkte von Juwelen zurückgegeben wurden.
  • Puzzles, die ganz weiß sind, zeigen nun schöne Bilder an (Fehler nur unter directx)

Das Team von Ryzom steht für zusätzliche Informationen zu eurer Verfügung und wünscht euch alles Gute!

Team von Ryzom

Last edited by Ulukyn (5 months ago)

#2 Report | Quote[fr] 

Nous préparons depuis quelques semaines le passage à la version 6 de rocketchat, elle vient d'être appliquée.

Elle est appliquée ou elle est en cours ? Chez moi j'ai droit à une erreur depuis déjà un bon moment :
Proxy Error

The proxy server received an invalid response from an upstream server.
The proxy server could not handle the request

Reason: Error reading from remote server"

Et au passage c'est pas mal de cacher la version d'Apache et l'OS sur ce genre d'erreur, ça complexifie un petit peu le travail des vilains méchants. À ajouter sur la config apache (si ça n'a pas changé depuis la dernière fois que j'ai regardé)...


ServerTokens Prod
ServerSignature Off


Mais sinon bravo pour ce patch ! J'espère que ça me permettra d'utiliser Ryzom Chat sur mon tel, jusque là j'ai toujours eu des soucis avec l'appli...

Last edited by Zatalyz (12 months ago)

#3 Report | Quote[fr] 

Idem

même erreur

#4 Report | Quote[fr] 

pareil chez moi... ça fonctionne ailleurs, ou c'est cassé chez tout le monde?

---

Eeri
"Quand on a le nez trop près de la bouteille, on ne voit plus le bar"

#5 Report | Quote[fr] 

que ce soit sur Mozilla Chrome ou Edge, même erreur, bon courage à l'équipe qui va bosser dessus

Proxy Error
The proxy server received an invalid response from an upstream server.
The proxy server could not handle the request

Reason: Error reading from remote server

Apache/2.4.52 (Ubuntu) Server at chat.ryzom.com Port 443

---

FB: Eleanide Ryzom
wiki: https://fr.wiki.ryzom.com/wiki/M%C3%A9moires_d%E2%80%99une_homine

#6 Report | Quote[fr] 

la meme depuis hier soir :)

bon courage l'équipe :)

#7 Report | Quote[fr] 

réparé :)

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Mon profil sur le wiki Francais

https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn


Craftjenn, Ranger

#8 Report | Quote[fr] 

Ulukyn
  • Une nouvelle commande /rzlang permet de choisir la langue pour les traductions.
Bonjour,ne fonctionne pas chez moi (client linux).pourrait-on avoir des détails sur la sy,taxe de cette commande ?merci :)

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Mon profil sur le wiki Francais

https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn


Craftjenn, Ranger

#9 Report | Quote[en] 

Before updating RocketChat, we were promised that the new version would bring the long-awaited ability to ignore chat users. In chat. In web-chat. It sounded very, very good. But as it turned out, it sounded too good to be true.
And it turned out to be not at all what one might expect when hearing “ignoring chat users.”

What was expected: the ignored user ceases to exist in the chats. Fully. He doesn't exist in this reality. At all.

What is observed instead: the messages of the ignored user are simply collapsed under the tag "> This message was ignored", the name of the ignored user appears in the chat.



This is not at all what was expected. This is just some kind of swindle.
I would like to hope that in the final version it will look as it should.

#10 Report | Quote[en] 

Hayt
the messages of the ignored user are simply collapsed under the tag "> This message was ignored", the name of the ignored user appears in the chat.

Hi,

It's better that what we had before the upgrade. This is fine for me.

FYI, it was a major RC upgrade (v 6.5.0, 2 weeks ago). I guess RC will propose other minor changes (v 6.5.x), after users give them bugs reports.

As the Ryzom dev team is very reduced, I think maybe they'll wait for the v6.5.2 (for example) to finish the migration - I don't know if Ulu used 6.5.0 or other older version (6.4.x), but usually, there's lot of minor changes after a major upgrade...

Last edited by Craftjenn (11 months ago)

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Mon profil sur le wiki Francais

https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn


Craftjenn, Ranger

#11 Report | Quote[en] 

Well, there's always ublock for that. Of course, I would like to get rid of ublock here, but since this is the way it is, ublock will have to continue working here.

#12 Report | Quote[en] 

Hayt
Before updating RocketChat, we were promised that the new version would bring the long-awaited ability to ignore chat users. In chat. In web-chat. It sounded very, very good. But as it turned out, it sounded too good to be true.
And it turned out to be not at all what one might expect when hearing “ignoring chat users.”

What was expected: the ignored user ceases to exist in the chats. Fully. He doesn't exist in this reality. At all.

What is observed instead: the messages of the ignored user are simply collapsed under the tag "> This message was ignored", the name of the ignored user appears in the chat.



This is not at all what was expected. This is just some kind of swindle.
I would like to hope that in the final version it will look as it should.

Currently it's the way RC use to ignore, not our decision. The server Ryzom send the information to rocket chat about the ignore, nothing more or less. So, it's not our code and made changes are never simple. We can do it, but each change in RC source code add extra work and pain for each release, and we need update it reguraly.

#13 Report | Quote[en] 

this is understandable.
What's not understandable is that why RC manufacturers can't understand such simple thingy.
Well, I'll have to put my old clumsy magic super-code
chat.ryzom.com##[data-username^="Itch"]
back into my ublock filters.
Although it’s terrible, it works somehow and I’m too lazy to think better.

#14 Report | Quote[en] 

Hayt
this is understandable.
What's not understandable is that why RC manufacturers can't understand such simple thingy.
Well, I'll have to put my old clumsy magic super-code
chat.ryzom.com##[data-username^="Itch"]
back into my ublock filters.
Although it’s terrible, it works somehow and I’m too lazy to think better.

##.rcx-message:has(.rcx-message-header__name:has-text(/AName|BNam e|CName/))
##.rcx-message:has(.rcx-message-header__name:has-text(/AName|BNam e|CName/))+.rcx-message--sequential:remove()

This removes chain messages as well and an easily editable ignore list by separating users with "|". Don't forget chat.ryzom.com in front of both lines.

Edit:
Why does it add a random space in the middle of the text? @ "BNam e"

Edited 3 times | Last edited by Magez (11 months ago)

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#15 Report | Quote[en] 

Pour ceux que ça intéresse (ou qui voudraient changer le style appliqué à RC)
.omnichannel-sidebar {
display: none;
}

.rcx-sidebar-item--selected {
background: #ffa5000f;
border: 2px solid orange;
}

.rcx-sidebar-item--selected .rcx-sidebar-item__title {
color: orange;
font-weight: bold;
}

.rcx-sidebar-item--clickable {
color: #9D9D9D;
}

.rcx-sidebar-footer {
background-size: contain;
}

.rcx-sidebar-footer div {
color: #0000 !important;
}

.rcx-sidebar-footer img {
display: none;
}

.rcx-sidebar {
background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvc2tpbl9zaWRlYmFyLnBuZw%3D%3D");
border-right: 1px solid #4e66b1bd;
}

.rc-old .main-content-flex {
background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvc2tpbl9ibGFuay5wbmc%3D");
}

.main-content {
color: #fffc !important;
}



.rcx-sidebar-footer { background-image: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvc2tpbl9hdHlzbWFzLnBuZw%3D%3D");}

[aria-label^="Faction "] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #ADADAD 32px, #ADADAD55 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

[aria-label^="General"] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #FFA500 32px, #FFA50055 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

[aria-label^="Universe (Ingame)"] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #FF7B00 32px, #FF7B0055 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

[aria-label^="Announcements"] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #FFA500 32px, #FFA50055 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

[aria-label^="Lore & Event Teams"] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #FFA500 32px, #FFA50055 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

[aria-label^="Forge"] { background: url("https://media.ryzom.com/Pub/?r=/download&path=L1B1Y mxpYy9JbWFnZXMvaGVhZGVyX2F0eXNtYXMucG5n"), linear-gradient(to right, #FFA500 32px, #FFA50055 55px, #00000005 50%,#00000000 100%); background-repeat: no-repeat;}

Nous avons corrigé les bugs que certains joueurs avaient lorsqu'ils parlent sur un canal de guilde ou faction et leurs messages n'apparaissaient pas dans RC.
Si des problèmes persistent, vous pouvez m'envoyer un DM :)

Edited 2 times | Last edited by Tamarea (11 months ago) | Reason: Fixed a typo

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