IDEAS FOR RYZOM


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#1 [en] 

Further player moves away from limit, smaller increase.
Like mining resources. If the skill is about 20, then 45 material will be... difficult to dig, but 25+ is quite possible :)

But if we don’t want to fiddle with complex numbers, can put certain percentage. For example, 10%.
Limit 10 lvl. We put resources 30 lvl. Final result of increase: 30-10 lvl * 10% = 10 +2 = 12 lvl (instead 10).

Last edited by Oltopetish (1 year ago)

#2 [en] 

already can do this, it's called over-crafting, and is the reason why i would suggest doing like i did, and master 1 craft in the major legs, then you can overcraft.
master 1 jewel and over craft the other jewels
master staff and over craft all other weapons
master shield and over craft all other armors

your asking for things that are already here and have been for a very long time, but your levels in the skills are too low to notice, again because ryzom isn't made to be a quick easy game you can 'beat in a week'.


your in the starter island, the play pen, the cradle, the baby bassinet, your looking at ryzom from the real life perspective of a new born baby.

talk

---

Remickla (atys)
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