IDEAS FOR RYZOM


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#1 [en] 

If engine (or other software components) categorically refuse to work with non-integer numbers, then pseudo-multiplication by ten can be used.
Example: 1,6 = 16 counts, which are shown to players as show text "count/10" (=1.6), but in code will be number 16.

#2 [en] 

when your brand new to the game, you are not going to dig 20+ mats from a node, but when your a full 250 master it'll be a snap to do that.

love that you want to offer ideas, but you need to play more then a day or two, week or two, month or two, to have a clue what ryzom is all about, your still in the starter island, your adventure is just starting.

i have to ask you this: when you where born IRL (in real life) did you come out walking and talking and driving a car? NO, you had to grow, and that's exactly what ryzom expect as well, for you to grow.

if your searching for instant gratifications, ryzom is not the game for you, ryzom is a game that is sometimes painfully slow and tedious.

talk

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
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