IDEAS FOR RYZOM


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#1 [en] 

And allow player to complete last tick of the skill, but with reduced effectiveness (if there was not enough time for a full use).

#2 [en] 

again, your basing your idea on being a new player to ryzom, you need to put in time and effort and level up, not expect to have everything handed to you for no effort.

please play ryzom more before you make suggestions, your going on about 'reduced effectiveness', the time is limited, get what you can and move on to the next node.

your idea here would be game breaking for a full dig master at level 250, your trying to suggest changes based on having very low skill levels, where it SHOULD be hard to do things, as you level your skill, you will get more for your efforts, just like in real life.

ryzom will never just give you anything (trust me, the player base at large has been asking for actually useful things for 20 years and not gotten them, and you just want it to be 'easy', which is counterproductive to learning that you have to put in work to get results.

talk

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Remickla (atys)
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