#25 Added by Jaymz 2 years ago
JaymzIf I record a video with problematic moments, can you confirm your guess?Yes, please do send.
If I record a video with problematic moments, can you confirm your guess?
#26 Added by Kaetemi 2 years ago
The video perfectly shows the behavior of shadows. It can be seen that some shadows are "fake", some objects do not emit a shadow, and some objects pass a shadow through themselves.
Edited 6 times | Last edited by Kaetemi (2 years ago)
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#27 Added by Kaetemi 2 years ago
Edited 2 times | Last edited by Kaetemi (2 years ago)
#28 Added by Jaymz 2 years ago
(oops double post delete)
Last edited by Jaymz (2 years ago)
#29 Added by Kaetemi 2 years ago
Kaetemi(oops double post delete)That is, in general, everything should be as it should be. Well, I was worried that there was a mistake =)Then I can go back to other thoughts
Last edited by Kaetemi (2 years ago)
#30 Added by Jaymz 2 years ago
Or learn C++ and OpenGL, and implement shadow mapping in the GL3 backend (after you finish missing features in the GL3 backend). :)
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