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#18 Report | Quote[en] 

have been unable to 'click to retrieve' my reward for the third mission of the tutorial 'getting the basic equipment'
i've edited stanzas
totally created new stanzas
made a stanza that was an exact match to the pictures
placed the exact match stanza in the same action bar space as the guide

none of these things have changed anything, i can't progress to the next lesson unless i get the rewards from the previous one, and clicking on the button in the window to retrieve my reward does nothing at all.

while i don't need the gear, i would sure enjoy seeing all the new stuff and right now i'm just stuck on this 'un-claimable' reward to progress to the next lesson.

i'd even be ok with not getting the fancy choose your color refugee armors if it could just be triggered on the dev/csr side to be 'done' so i could see what the next lesson looks like and offer more feedback about it should that arise.

thanks ulu and the dev team for all your hard work, always nice to see something new in, on, and/or for the rootball.

talk

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
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#19 Report | Quote[en] 

Edited due to an error, sorry

Edited 2 times | Last edited by Jadeyn (2 years ago) | Reason: No translation.

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Gilgameesh
Legion of Atys

#20 Report | Quote[fr] 

Les fenêtres de mission sont plus grandes qu'avant et leur taille ne peut pas être réduite autant qu'avant. Je n'ai pas un écran immense, et là ça prend trop de place à mon goût pour que je laisse le détail d'une mission ouvert en permanence.

En plus, il n'y a pas d'ascenseur pour les missions dont le détail est trop long pour s'afficher en entier : dans ce cas, il faut redimensionner la fenêtre (qui est déjà trop grande à mon goût... mais je l'ai déjà dit ;-) ).

Merci pour tout ce qui a déjà été fait, et bon courage pour la suite des corrections.

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Peu importe que la chope soit à moitié vide ou à moitié pleine, tant qu'on a le tonneau.

#21 Report | QuoteMultilingual 

ESC does not open exit menu on mac.

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Tgwaste

#22 Report | QuoteMultilingual 

Please allow the Kami Teleportation Artefact to be placed in a pocket.

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Tgwaste

#23 Report | QuoteMultilingual 

@Karu here is a dropbox link to the video you requested:

https://www.dropbox.com/s/n3ybrjurwbiaf51/stanza.mp4?dl=0

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Tgwaste

#24 Report | Quote[en] 

Tgwaste
Please allow the Kami Teleportation Artefact to be placed in a pocket.

The team is currently evaluating this.

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#25 Report | Quote[en] 

Tgwaste
ESC does not open exit menu on mac.

I was able to reproduce it. Thanks for the report. We will take care of it shortly.

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#26 Report | Quote[en] 

Tgwaste
@Karu here is a dropbox link to the video you requested
Thanks, keypresses are not visible, but I take you double tap the extraction key?

Yeah, that seems to be reliable way to get it (visually) stuck.

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Hello!

#27 Report | QuoteMultilingual 

Karu
Tgwaste
@Karu here is a dropbox link to the video you requested
Thanks, keypresses are not visible, but I take you double tap the extraction key?

Yeah, that seems to be reliable way to get it (visually) stuck.

I am not double tapping the extraction key. I checked my macros to confirm and also tested by clicking directly on the bar. scan -> target -> extract

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Tgwaste

#28 Report | QuoteMultilingual 

This isn't a bug per se, but you can not put something in a pocket if it is locked. Should you be able to?

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Tgwaste

#29 Report | Quote[en] 

Tgwaste
This isn't a bug per se, but you can not put something in a pocket if it is locked. Should you be able to?

This is by design, because you cannot "use" an item that is locked.

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#30 Report | Quote[en] 

Ariald
Tgwaste
This isn't a bug per se, but you can not put something in a pocket if it is locked. Should you be able to?

This is by design, because you cannot "use" an item that is locked.

Perhaps as a safety measure remove the 'destroy' option from items in the pocket? Make it so they need to be moved back to the bag first.

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Tgwaste

#31 Report | Quote[en] 

Copy/pasted of the "fixed bugs" noted in post #2:

Fixed bugs:

  • Most players on MacOS should now be able to connect. Quit Ryztart and reopen it, then click "Click to check the files integrity". A patch should install. If you still can't connect, a reboot of your system may be required. If issues still persist, please let us know".
  • Broken zinuakeen in the new Marauder mini-camp -- Fixed.
  • Encyclopedia always opens on connection -- Fixed.
  • Ryward item names are wrong -- Fixed.
  • Ranger map closes after every use -- Fixed.
  • The taskbar (the action bar at bottom right) is no more forced to horizontaly at login (except in tutorial mode)
  • Cap window are no more forced to be displayed (except in tutorial mode)
  • Cap window can be closed directly on window (except in tutorial mode) or with preferences -> windows (the checkbox are fixed)
  • Compass are fixed: icons no more overlapped and - / + works like expected
  • Hotbar selection dialog overflow fixed
  • Added an option to disable light on at login
  • Fixed speed factor warning when sitting
  • New character's default amour craft stanza is always Fyros -- Temporary fix applied, permanent solution incoming
  • TestEvent dynamic channel
  • {submit} appears in character creation
  • Fixed Bugs:
  • Crash when teleporting to Silan
  • Task 2 of the first tutorial sometimes couldn't be completed
  • Stuck stanza bug (for real this time ????)
  • ESC didn't open the exit menu on macOS

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#32 Report | Quote[en] 

tamarea:
still unable to complete lesson 3 (the editing stanza lesson), everything is done and the collect reward is animated like the previous two lessons, but when i click on it, nothing happens.


TGwaste:
i also had the 'next action queued' issue showing up, my solution was to click on the queued action, and it would vanish as soon as i did, while this isn't a fix to the bug, it was a work around to avoid having to log/relog... it also should be noted i'm on windows (in case your on linux or mac, we all know each OS has it's own few bugs unique to the OS)

jayden:
i know the ryzstart is your go to solution, but as i've stated before i don't use the launcher, i can't find a ryzstart ONLY download simply to do the file checking, and as Ulu stated in a previous post there will very soon be a zip file for users like me that like to do a much more hands on (advanced IT) style of update to ensure the client is up to date. (also would like to note that the most recent patch worked without flaw and i noticed i'm running a new client version since my last post, but didn't think to write it down to quote in this post for full transparency and to ensure no issues, i'll do an edit to this post in a few minutes to add that information.)

Ulu and dev team:
thank you all for the hard work and dedication to ryzom and always know that no matter what bugs i complain about, i'm grateful for everything you do and i understand just how extremely hard it is to fix some of those wonky nervax bugs.

atys at large:
i've missed talking with so many of you, as long as you see me online just know that a dedicated cookies helper is here to do what he can, and with luck RL will calm down a little more and rosina will be joining us, as well as showing a totally new member of the house the wonders and joys of the ol' rootball.

as always have fun on the big tree.

talk

edit: current version is as follows
Omega / 22.09.10231 #c18a332e6 (live)

Last edited by Talkirc (2 years ago) | Reason: added more information

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Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.
What Cookies is about ---- Contact Cookies ---- Cookies at Events ---- For Cookies Diggers and Crafters
Useful Links:
cookies approved referance data, guides, and more. --- ryztools web version --- talkIRC forum post table of contents
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