#1 Added by Kesstryl 3 years ago
#2 Added by Jadeyn 3 years ago
Last edited by Jadeyn (3 years ago)
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#3 Added by Gilgameesh 3 years ago
#4 Added by Kesstryl 3 years ago
#5 Added by Kalikaze 3 years ago
<command name="context_free_look" params=""/>
<command name="exit_free_look" params=""/>
#6 Added by Jadeyn 3 years ago
you can use the following line in a <macro> block to start mouse look : <command name="context_free_look" params=""/>And to stop mouse look : <command name="exit_free_look" params=""/>
#7 Added by Kesstryl 3 years ago
Last edited by Kesstryl (3 years ago)
#8 Added by Karu 3 years ago
#9 Added by Kesstryl 3 years ago
#10 Added by Gilgameesh 3 years ago
How do you bind a macro to a key when it's already been created and never key assigned? I don't see a way to edit macros in game to bind keys.
Last edited by Gilgameesh (3 years ago)
#11 Added by Magez 3 years ago
I had to google how to edit parameters in macros, that was not intuitive. Is there a way to bind both parameters to one key, or do I have to use two different keys?
Last edited by Magez (3 years ago)
#12 Added by Jadeyn 3 years ago
#13 Added by Kesstryl 3 years ago
#14 Added by Heli 3 years ago
"Free Mouse" option in game is "Hardware mouse" toggle."Toggle Free Look" will hopefully get into next patch.
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