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#36 [fr] 

***DEL***

To be asked directly to the support team support@ryzom.com

It's not the place for this.

Last edited by Tykus (5 years ago)

#37 Multilingual 

Multilingual | [English] | Français
The new CoC are not applyied yet. Will be applyied in future.
This is an open discussion to get opinion of everyone.

Sorry if you misunderstand it, maybe too obvious for us that's not possible to change the CoC like that without discussion.

Ryzom forge are, for us, a space for discussion with players, can explain our misstake...

Last edited by ERR: Author Not Set (5 years ago)

#38 Multilingual 

***DEL***

Irrelevant and disrespectfull

Last edited by Tykus (5 years ago)

#39 [en] 

**DEL**
Off-topic

Keep the discussion around Multiboxing and the indicated changes.
Identifying and dealing with actual cases of third-party software usage is a CSR Task, not a player one.

Edited 4 times | Last edited by Valhoell (5 years ago)

#40 [fr] 

Ulukyn,

Are you saying that we can play with four characters now?

Please answer yes or no so it inst confusing for anyone.

#41 [en] 

really just curious,
will you also demand a full refund of all money spent if, for example, game discontinue and server shut down?

#42 Multilingual 

Multilingual | Français | [English]
As long as the new CoC are not modified and until you have to accept them after a patch or a subscription/payement, the current CoC remains applyied.

So you can log in and control 4 characters at the same time. But... we will also make more controls and the video can be a proof of automated actions.

Edited 4 times | Last edited by ERR: Author Not Set (5 years ago)

#43 [fr] 

Hayt that is a great idea

#44 [fr] 

Ulukyn,

Tykus posted the changes will be made in a few days.

Will there be changes or not?

#45 [fr] 

We need answers because Ryzom is losing subscriptions over this.

#46 [fr] 

Who is going to pay for the servers to run?

#47 [fr] 

quote Tykus:
we have decided to no longer tolerate the control of more than two characters

quote Ulukyn:
This is an open discussion to get opinion of everyone.
Sorry if you misunderstand it, maybe too obvious for us that's not possible to change the CoC like that without discussion.
Ryzom forge are, for us, a space for discussion with players, can explain our misstake...

_______
I think at first it was a decision and then became a discussion ? maybe you need to instruct your CSR better if it was planned the way you say, ulukyn ... decided is a very finite word

Edited 2 times | Last edited by Nathanel (5 years ago)

#48 [fr] 

Et voilà, on y est. Le florilège de perles.

- Le chantage: "attention, on va partir, vrai de vrai!"
- Les critiques gratuites: "z'êtes trop nuls les CSR (mais par contre je m'engage pas hein, on risquerait de voir que je vaux pas mieux, c'est plus facile de critiquer sans rien faire d'autre)".
- Et son flot de: "oui mais tu comprends, nous on a une façon de jouer, laissez-nous faire ce qu'on veut."

Donc désolé d'avance, mais je vais arrêter de prendre des gants:
Ce n'est pas vous qui faites le jeu. C'est déjà un sacré privilège que vous avez sur ce jeu (et qu'on ne retrouve que rarement ailleurs) qu'on vous écoute un minimum et prenne en compte vos suggestions. Mais le jeu, c'est pas vous (et encore moins les pleureurs). C'est pas vous avec vos quelques sous dépensés en abonnements qui faites le jeu.
Ryzom, s'il tient depuis toute ses années, c'est grâce à ceux qui se décrassent tous les jours à vous pondre du code, à écrire et jouer des event, à modérer les forum et les chat, à lire vos tickets et essayer tant bien que mal d'y répondre. Tous ces bénévoles qui en prennent plein la tronche parfois de la part de joueurs qui savent mieux que tout le monde ce qu'il faut faire mais qui jamais ne postulent pour devenir bénévole. Ah c'est facile hein de dire faut faire ci ou ça. Mais allez donc mettre les mains dans la sciure pour voir. Vous verrez que vos demandes, c'est pas si simple. C'est grâce aux bénévoles que le jeu n'a pas fermé.
Après je dis pas, le jeu c'est pas que les bénévoles, c'est aussi les joueurs, ceux qui jouent avec les autres, qui essaient de créer quelque chose en jeu. Mais pas les individus qui la jouent solo dans leur coin parce que "oui mais MOI c'est MA façon de jouer". Si c'est ça votre façon de jouer, alors désolé, mais ça craint, vous n'avez absolument rien compris à ce qu'est un MMORPG. Dans ce cas, changez de type de jeu, et tchao.

Last edited by Fyrenor (5 years ago)

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#49 [fr] 

Why can't we all just have one character and learn to play together? Why is it necessary to create an entire family? The point of the game is now and has ALWAYS been for us to work together. It was designed so that no player is too low. We can all deliver something to the game. Baby healers provide back up heals, baby diggers can CP for high levels. Without the community, dare I say it, this becomes another MMorpg with all players out to get the best stuff! That was never the point of Ryzom. That is why, we as mostly mature adults return to it time and time again. If you all come along with a team ready made, then what is the point for us who only play one character at once? I certainly could not afford two accounts and I am not adept enough to play two characters.
This should be a mature discussion and not result in hysterics.
Jayne

#50 Multilingual 

Multilingual | Français | [English]
So if I listen to you azazor there is only one way to play this game, and apparently that way is exactly how YOU want me to play it.

I didn't see anything about that in the CoC, being forced to play with others, roleplaying...

This is a game with free gameplay, with rules okay, but no obligations on how to play it, as long as we respect everyone. At least this is how it used to be.

Nothing forces everyone to play the same way, and yes, I enjoy playing Ryzom, and it's not up to you to decide wether this is my type of game or not.

If no discussion is possible when GMs take such important decision, then I think it means that Ryzom as "lost his soul" as you keep saying.
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