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#270 [fr] 

Puisque le sujet est relancé, j'en profite.

Est ce que Ryzom est un jeu Pay2Win ? Si oui alors pourquoi tant d’histoire, et pourquoi ne pas autorisé encore plus de compte par joueur et les outils pour gérer tout ce petit monde d'ALT ?

Est ce que Ryzom est un jeu collaboratif ? Si c'est le cas alors pourquoi tout le monde se ballade avec au moins son ALT 125 heal dans le dos, pourquoi ne pas autorisé qu'un seul compte par joueur ?


Perso ça embêterai de ne plus avoir mon ALT 125 heal dans le dos, ça m'obligerai à demander de l'aide à d'autre joueur et à les aider en retour.

Prise de tête cette histoire bon courage pour la décision.

Edited 3 times | Last edited by Valerof (4 years ago)

#271 [fr] 

Valerof
Perso ça embêterai de ne plus avoir mon ALT 125 heal dans le dos, ça m'obligerai à demander de l'aide à d'autre joueur et à les aider en retour.

Un alt, cela suit bêtement son maitre, alors que moi, je fonce dans les aggros ! C’est quand même plus rigolo :-)

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Hendat



________________

Une Larme parmi Les Larmes
C’est comme une goutte d’eau dans un lac
C’est fragile, mais un lac on peut s’y noyer
________________

#272 [en] 

Heernis
Quelle? Ich mein, ich lese das nur von dir. Wenn es einen "/multi"-Befehl wirklich gegeben haben soll, dann gibt es sicherlich eine Aufzeichnung darüber. Ansonsten kannst du alles behaupten. Auf Github und auf Gitlab hab ich nichts derartiges gefunden.

It's all over the old forums. It's not necessary now because the current installer makes it much more simple.

Valerof
Perso ça embêterai de ne plus avoir mon ALT 125 heal dans le dos, ça m'obligerai à demander de l'aide à d'autre joueur et à les aider en retour.

Not having an alt would not force me to ask for help or to team. My timing and situation will not change no matter what. All it will do is make me get maybe 10 less grind mats per node. Not really a big deal to me. Also, there is still the dear Yaandor out there in the lakes living a great life not teaming or asking any one for any thing. Alts don't dictate how other players play.

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ErisApple
Homin Reaper Karavan

#273 [fr] 

About digging without alts, there others techniques for digging 400+ mps in 20 minutes (killing nodes instead of healing).

#274 [fr] 

Allez, ça fait un bon mois que la discussion patine, la moitié des joueurs a disparu, il n'y a pas vraiment de réponses de l'équipe d'animation/CSR...
Je crois qu'on peut se contenter du statu quo et clore le sujet.

Bon jeu à tous.

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Ducocinnio Nono, dit Duke Nono
Noble Matis, artisan de la maison noble La Firme
Gardien du Royaume et Béni de Jena

#275 [fr] 

La moitié!? Carrément ^^
Et si on s’attardait sur le contenu du jeu, on a besoin d’énergie pour cela.

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Jazzy Mac'Plantey
Chef de Bai Nhori Drakani
Commandant de Bai Trykali
Citoyen célèbre

#276 [fr] 

Jazzy
La moitié!? Carrément ^^
Sur le fil de discussion tout du moins, sur le jeu je n'en sais rien... :-°

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Ducocinnio Nono, dit Duke Nono
Noble Matis, artisan de la maison noble La Firme
Gardien du Royaume et Béni de Jena

#277 Multilingual 

Multilingual | [English] | Français
Hello,
The multiboxing topic will be discussed on Monday 22nd June at the Ryzom Forge meeting.

Last edited by Tamarea (4 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#278 Multilingual 

Tamarea
Hello,
The multiboxing topic will be discussed on Monday 22nd June at the Ryzom Forge meeting.

Please dont remove this by saying its irrelevant


Just remember that your had an influx of players because of a pandemic

you should look at the facts.

the game was designed to be played in a way that everyone can target one persons target and follow a leader, we have a macro system that enables that, anyone who refutes this doesnt understand the mechanics of the game.

ingame tools are provided so that 8 individual players in a team can target the team leaders target, follow heal and nuke all in 3 keys.

you only need three buttons and a mouse to play this game if you use the ingame macro system

so the questions regarding multiple toons should be.

1. how many accounts are registered to the same email
2. how many are paid for by the same person. (credit card)
3. how many of these are still active
4. how many pandemic subs did you gain or will lose as people go back to work.

here is my personal point of view:

pre merger i ran an entire guild where everyone was taught the macro system, everyone had a role to play in PvP and PvE, we used voice communication and everone only needed three keys for outpost wars as part of any position they played in the team. We won 99.9% of our battles, the key was teamwork, voice communication and understanding the mechanics of the game.

i can say this without a doubt that anyone playing 4 characters at once is at a disadvantage when playing against a well organised opponent team unless they have team of individual players backing them up.

Last edited by Nitrouss (4 years ago)

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Peace is a lie, there is only passion.
Through passion, you gain strength.
Through strength, you gain power.
Through power, you gain victory.
Through victory, your chains are broken.
Ma-Duk shall free you.

#279 Multilingual 

I agree with NItrouss. That's why I said all or nothing because to reduce the number of alts down to one just seems too convenient and a lazy solution. If people are taking the time to level and pay for these accounts because that gives them enjoyment they should have the right to be heard just as the people who complain about it. This has gone on for years, we come and go, OPs always end up changing hands once the sides figure out what to do. This doesn't affect me at all but I had to agree with Nit on this one. Have a good night and see ya later :)

#280 [en] 

In an OP war, the ones who are at a disadvantage are the ones not using 4 toons to nuke one target or heal the same target.

4 toons nuking you makes even jewels worthless, so how can you even say those using 4 toons are at a disadvantage?

L
O
L

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________________________

High Officer of | Syndicate |
________________________







#281 [en] 

Bucshotz
In an OP war, the ones who are at a disadvantage are the ones not using 4 toons to nuke one target or heal the same target.

4 toons nuking you makes even jewels worthless, so how can you even say those using 4 toons are at a disadvantage?

L
O
L

Yet still you dont understand mechainces of the game, you can have 50 poeple in your guild do the same to anything you target. it will die instantly.
you don't wnat to use the mechanics yet complain about someone that does?
you have the same ability. you can ask 3 other members in your team or guild to do the same... your target will die instantly. they can set it all up in 3 keys.
you can even nuke and heal in 1 button.

---




Peace is a lie, there is only passion.
Through passion, you gain strength.
Through strength, you gain power.
Through power, you gain victory.
Through victory, your chains are broken.
Ma-Duk shall free you.

#282 [en] 

Nitrouss
Bucshotz
In an OP war, the ones who are at a disadvantage are the ones not using 4 toons to nuke one target or heal the same target.

4 toons nuking you makes even jewels worthless, so how can you even say those using 4 toons are at a disadvantage?

L
O
L

Yet still you dont understand mechainces of the game, you can have 50 poeple in your guild do the same to anything you target. it will die instantly.
you don't wnat to use the mechanics yet complain about someone that does?
you have the same ability. you can ask 3 other members in your team or guild to do the same... your target will die instantly. they can set it all up in 3 keys.
you can even nuke and heal in 1 button.

its not quite the same as you make it seem, lets be fair, sure they 'can' achieve the same but the difficulty of simultaneous cooperation is non existent when being a solo controller, be it speed, timing or reaction time, when dependent on multiple minds working in sync vs single person.
communication delay alone is a disadvantage.

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#283 [en] 

Nitrouss
Bucshotz
In an OP war, the ones who are at a disadvantage are the ones not using 4 toons to nuke one target or heal the same target.

4 toons nuking you makes even jewels worthless, so how can you even say those using 4 toons are at a disadvantage?

L
O
L

Yet still you dont understand mechainces of the game, you can have 50 poeple in your guild do the same to anything you target. it will die instantly.
you don't wnat to use the mechanics yet complain about someone that does?
you have the same ability. you can ask 3 other members in your team or guild to do the same... your target will die instantly. they can set it all up in 3 keys.
you can even nuke and heal in 1 button.

Yeh bucs.. learn game mechanics... lol.. Thanks Nit but we know a bit more than just macroing to either heal or nuke on 1 button although golly gosh that really is impressive!

The days of 50 people in a guild are gone.. Try 25 people in a faciton. Try 25 people in a faction against what should be even numbers but because of alts turns into fighting 50+. As I have stated before we have won against those odds and lost against those odds but win or lose it all comes back to the same thing.. a massive alt heal pod at OP wars is boring, sucks and turns OPs into a spam fest (but from the sounds of it you are well versed in spam fests). Sure it brings the challenge of how can we wipe that pod which is why pretty much all of us are launcher masters and still manage to wipe double our numbers but OPs should be more about skill not just how many alts you can sub, log and spam 1 on.

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________________________

Guild Leader of Syndicate
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#284 [en] 

LMAO learn game mechanics?
fight me without alts nit, lets see how that goes for you bro ;)

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________________________

High Officer of | Syndicate |
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