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#1 Report | QuoteMultilingual 

Multilingual | [English] | Français

Migration of the Atys Game server to a new machine

We are in the first phase of the migration of the game server to a new, more efficient machine. As a result, the game will remain unavailable for about 8 hours.

We apologize for the inconvenience.

The Ryzom team

Edited 2 times | Last edited by Maupas (5 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#2 Report | QuoteMultilingual 

Multilingual | [English] | Français
Atys is open and running on its new machine!

We took the opportunity to implement a small fixing patch:
- the underwear came back;
- the Nexus map is the right one;
- the names of some items in the list display are back;
- translations are no longer mixed with English for French clients.

Please note that the API will be available within 12 hours.

The Ryzom team

Edited 2 times | Last edited by Tamarea (5 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#3 Report | Quote[en] 

Will this change bring some performance upgrades? Like a better ping or something else what we will feel?

#4 Report | Quote[en] 

Nightviper
Like a better ping or something else what we will feel?

No the ping will always be between 200 and 400.
It is not ms related like a network ping, but the treatment client to server (world frames and players pos processes) expressed in tick.

It is capped and unless it is reworked, Ryzom will always have to deal with massive delay (specially in the entities position and movements action).

So the in game feeling won't change.

Nightviper
Will this change bring some performance upgrades?

Hopefully less "Please wait" and get ride of the every days (EU time) 5AM lagfest.

Last edited by Revvy (5 years ago)

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#5 Report | Quote[en] 

i can imagine that not every player happens to have the same ping. but with more power comes the possibility to lower the restriction of the ping. we become less and less, the power increases ---> there could probably be something out of it

#6 Report | Quote[en] 

Nightviper
i can imagine that not every player happens to have the same ping. but with more power comes the possibility to lower the restriction of the ping. we become less and less, the power increases ---> there could probably be something out of it

no :)

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#7 Report | Quote[en] 

Of course it can. Always 2x more than you : P

Last edited by Nightviper (5 years ago)

#8 Report | Quote[fr] 

I think, you don't understand what Revvy wrote.

#9 Report | Quote[en] 

enlight me

#10 Report | Quote[en] 

for real, iam waiting

#11 Report | QuoteMultilingual 

Multilingual | Français | [English] | Deutsch | Español
The last phase of the server migration is now finished. The APIs are functional on Atys.

#12 [en] 

Deleted by Tykus (5 years ago) | Reason: SPAM

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