#1 Added by Asheri 6 years ago Report | Quote
#2 Added by Gidget 6 years ago Report | Quote
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#3 Added by Jahuu 6 years ago Report | Quote
#4 Added by Revvy 6 years ago Report | Quote
#5 Added by Placio 6 years ago Report | Quote
Last edited by Placio (6 years ago)
#6 Added by Jahuu 6 years ago Report | Quote
Yes, players could choose to repel trespassers but: Firstly, this never works- even when maras are killed they just respawn at the kami TP and run back down to the water next to the stable- YAY RP! And second, citizens of FH shouldn't have to do by themselves what NPCs of other nations are able to do alone.
#7 Added by Sinvaders 6 years ago Report | Quote
#8 Added by Luminatrix 6 years ago Report | Quote
I agree with Jahuu, if it bother so much citizens they can act themselv.Little question, how you know they are marauder's ?Do you feel uncomfy because they can attack you ?To answer, City guards are strong enough, but players will always be better (and it should be like this), if you do not count NPC like mara boss which are "instance".
Edited 2 times | Last edited by Luminatrix (6 years ago)
#9 Added by Jahuu 6 years ago Report | Quote
The "marauder" title is a dead giveaway. Also, they get guard aggo and it's really not that hard to figure out why. I also don't think a single high level player should be able to solo all the city guards without breaking a sweat, that's all. Plus, as has been said, guards being useless at repelling the enemy faction, especially in capital cities, makes ZERO sense from a lore standpoint.Of course, this is just my personal opinion, not a fact. This is why I started the thread in the first place - to hear opinions from other people.
#10 Added by Asheri 6 years ago Report | Quote
LuminatrixThe "marauder" title is a dead giveaway. Also, they get guard aggo and it's really not that hard to figure out why. I also don't think a single high level player should be able to solo all the city guards without breaking a sweat, that's all. Plus, as has been said, guards being useless at repelling the enemy faction, especially in capital cities, makes ZERO sense from a lore standpoint.Of course, this is just my personal opinion, not a fact. This is why I started the thread in the first place - to hear opinions from other people.Title etc is what we discussed in meta-RP thread, is what you see, what your character sees etc. Even if you know he is Marauder, it could be just a travelling merchant to your char =D (Ah, found it at page 3, but better ignore the #2 poster https://app.ryzom.com/app_forum/index.php?page=topic/view/28385/ )Also it's far from easy, I can barely get 4 guards down at time if I attack with axe. With vedice and better gear, maybe few more, but anyway 2 patrolling groups is certain Dead-huu, who most certainly broke a sweat. Enchant nuking ofc is option, but they do hit hard when they catch, so doubt you get too many down alone, before they already start respawning.
#11 Added by Azazor 6 years ago Report | Quote
Last edited by Azazor (6 years ago)
#12 Added by Wirroy 6 years ago Report | Quote
[...] And who gets attacked by guards? That's right, marauders. [...]
Title etc is what we discussed in meta-RP thread, is what you see, what your character sees etc. Even if you know he is Marauder, it could be just a travelling merchant to your char =D (Ah, found it at page 3, but better ignore the #2 poster https://app.ryzom.com/app_forum/index.php?page=topic/view/28385/ )
#13 Added by Gidget 6 years ago Report | Quote
Ce qui me désole le plus, c'est que des marauds croient jouer leur rôle de rebelles aux nations en venant s'amuser avec les gardes, pour ensuite se planquer dans l'eau pour échapper à l'aggro. C'est petit comme on dit.
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