Added


L'idée vous plait-elle ? / Would you like this idea ?
Wiiii / Yes 37 (8)
86.0%
Naoon / No 4
9.3%
Other 2
4.7%
Abstain 3
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#35 [en] 

Agree with some +'s.
Admit I skipped all the flames and I'm replying directly to first post.
  • First 2 lines should make it explicity that some players use the around channel to Roleplay, as you already say
  • Associated link should make it explicit that all game interactions RP or noRP should be based on respect and the premise that we all belong in game
  • There is no such thin as Roleplay rules, other than mutual respect and abidance by the game's code of conduct. So any informative link should include and motivate good game interactions and discourage sociopathic behaviours hidden behind "RP"


Good point on the extensive first pop up messages, which are in my opinion not player friendly: Text to small, to complex etc. Maybe another "more praxis, less reading" tutorial would be better? Maybe make a post about this?


Revvy
You are also encouraged to tell us how you were personally confronted with your first Roleplay interaction on Ryzom if you like.

My first experience was really uncomfortable and most of them have been since. I play a character named "Victoriacamper" created at a time when forums were burning in flames about camping, and like after 10 years of absence. I approached many people with roleplay interaction, playing a fierce zorai girl who can handle everything despite her low levels and the fact that her guild and most of her friends are mostly gone, I have been confronted with ignore, insults, harassment, and a general disinterest in roleplay, even from those who call themselves roleplayers, and even direct attacks in noRP channels and forums. I find most people are rarely interested in getting to know the character and morely interested in knowing what player is behind this character at any given time. Just my experience, way off topic but you "encouraged" it.

Edited 5 times | Last edited by Victoriacamper (6 years ago)

#36 Multilingual 

Multilingual | [English] | Français
Hello,

Please refocus the topic on the initial question (post #1) and the explanation of the reason for your vote. For any other ideas, please open another topic. Thank you.
A message will follow to inform you of the status of this idea.

Last edited by Tamarea (6 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#37 [fr] 

@Tamarea, any news ?

#38 Multilingual 

Multilingual | Français | [English]
Topic moved

Last edited by Tamarea (6 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#39 Multilingual 

Multilingual | [English] | Français
Proposal accepted.
We will also add the same kind of description on the other channels of the game, except the guild and team ones, so that their status (HRP / RP) is clear to everyone.

Edited 4 times | Last edited by Tamarea (6 years ago)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#40 [fr] 

I much prefer the event specific channels for events ... around is a good start ... but to advise of availability.

No objection to an explanations as long as it is not written such that people will infer that RP is to be given preference over any other chatter such as "Hi Revvy, How was ya holiday ? .... oh Got coal in ya stocking again ? .... "well whaddya expect ?".

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#41 Multilingual 

Multilingual | Français | [English]
Proposal added in game during JY 2603 patch!

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#42 [fr] 

Can it be made that if you close the channel window (uncheck a box) , you also won't see chat bubbles that appear in that channel.   This way if the channel goes sideways ... we can uncheck a channel and be spared what we'd rather not have to "listen" to ?

I often did this when I was in a region during an OP Battle and would rather not see mcuh of the discussion.   If I wanted to hear people arguing during all of my free time, I wouldn't keep the kids locked in the basement.

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#43 [fr] 

The idea was to provide some context on what RP is and how to do it, the addition, as much as well intended, fails big time on this regard.

#44 Multilingual 

Multilingual | [English] | Français
There was a special Ryzom Forge meeting about feedback to (not just) these messages. There were several suggestions made by players about how to improve it.

#45 [en] 

I'm sorry, but after reading those meeting notes and having a rare moment of agreement with Victoriacamper, I have to say that this has gone exactly as I felt it would. But so long as the people here on these forums feel that making more channels that allow them to communicate without unwanted chatter is considered "more divisive" than totally isolating them by making them shut off channels completely the same way they avoid these forums like the plague, I don't see it getting fixed. It's too easy to stuff the ballot box when you make those who disagree stay away from the polls.

Last edited by Gidget (5 years ago)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#46 [en] 

[EN]Hello,As the proposal is validated and added, I close this topic.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com
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